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Searched refs:sge_PutPixel (Results 1 – 10 of 10) sorted by relevance

/dports/games/spacejunk/spacejunk-1.0.5/sge030809/
H A Dsge_surface.h60 DECLSPEC void sge_PutPixel(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color);
92 DECLSPEC void sge_PutPixel(SDL_Surface *screen, Sint16 x, Sint16 y, Uint8 R, Uint8 G, Uint8 B);
H A Dsge_surface.cpp259 void sge_PutPixel(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color) in sge_PutPixel() function
282 void sge_PutPixel(SDL_Surface *surface, Sint16 x, Sint16 y, Uint8 R, Uint8 G, Uint8 B) in sge_PutPixel() function
284 sge_PutPixel(surface,x,y, SDL_MapRGB(surface->format, R, G, B)); in sge_PutPixel()
/dports/games/openmortal/openmortal-0.7/src/
H A Dsge_surface.h60 DECLSPEC void sge_PutPixel(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color);
91 DECLSPEC void sge_PutPixel(SDL_Surface *screen, Sint16 x, Sint16 y, Uint8 R, Uint8 G, Uint8 B);
H A Dsge_surface.cpp259 void sge_PutPixel(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color) in sge_PutPixel() function
282 void sge_PutPixel(SDL_Surface *surface, Sint16 x, Sint16 y, Uint8 R, Uint8 G, Uint8 B) in sge_PutPixel() function
284 sge_PutPixel(surface,x,y, SDL_MapRGB(surface->format, R, G, B)); in sge_PutPixel()
H A Dgfx.cpp406 sge_PutPixel( poRetval, x, y, iTransparent ); in LoadBackground()
/dports/games/mirrormagic/mirrormagic-2.0.2/src/libgame/
H A Dsdl.c489 void sge_PutPixel(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color) in sge_PutPixel() function
510 sge_PutPixel(surface, x, y, SDL_MapRGB(surface->format, R, G, B)); in sge_PutPixelRGB()
/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/libgame/
H A Dsdl.c923 void sge_PutPixel(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color) in sge_PutPixel() function
944 sge_PutPixel(surface, x, y, SDL_MapRGB(surface->format, r, g, b)); in sge_PutPixelRGB()
1266 sge_PutPixel(dst_bitmap->surface, x, y, pixel); in SDLPutPixel()
/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/libgame/
H A Dsdl.c923 void sge_PutPixel(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color) in sge_PutPixel() function
944 sge_PutPixel(surface, x, y, SDL_MapRGB(surface->format, r, g, b)); in sge_PutPixelRGB()
1266 sge_PutPixel(dst_bitmap->surface, x, y, pixel); in SDLPutPixel()
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/libgame/
H A Dsdl.c923 void sge_PutPixel(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color) in sge_PutPixel() function
944 sge_PutPixel(surface, x, y, SDL_MapRGB(surface->format, r, g, b)); in sge_PutPixelRGB()
1266 sge_PutPixel(dst_bitmap->surface, x, y, pixel); in SDLPutPixel()
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/libgame/
H A Dsdl.c923 void sge_PutPixel(SDL_Surface *surface, Sint16 x, Sint16 y, Uint32 color) in sge_PutPixel() function
944 sge_PutPixel(surface, x, y, SDL_MapRGB(surface->format, r, g, b)); in sge_PutPixelRGB()
1266 sge_PutPixel(dst_bitmap->surface, x, y, pixel); in SDLPutPixel()