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Searched refs:sge_PutPixelRGB (Results 1 – 5 of 5) sorted by relevance

/dports/games/mirrormagic/mirrormagic-2.0.2/src/libgame/
H A Dsdl.c507 void sge_PutPixelRGB(SDL_Surface *surface, Sint16 x, Sint16 y, in sge_PutPixelRGB() function
/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/libgame/
H A Dsdl.c941 void sge_PutPixelRGB(SDL_Surface *surface, Sint16 x, Sint16 y, in sge_PutPixelRGB() function
/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/libgame/
H A Dsdl.c941 void sge_PutPixelRGB(SDL_Surface *surface, Sint16 x, Sint16 y, in sge_PutPixelRGB() function
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/libgame/
H A Dsdl.c941 void sge_PutPixelRGB(SDL_Surface *surface, Sint16 x, Sint16 y, in sge_PutPixelRGB() function
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/libgame/
H A Dsdl.c941 void sge_PutPixelRGB(SDL_Surface *surface, Sint16 x, Sint16 y, in sge_PutPixelRGB() function