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Searched refs:sh2coretype (Results 1 – 9 of 9) sorted by relevance

/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/gtk/
H A Dmain.c153 yinit.sh2coretype = SH2CORE_DEFAULT; in yui_settings_init()
295 tmp = yinit.sh2coretype; in yui_settings_load()
296 yinit.sh2coretype = g_key_file_get_integer(keyfile, "General", "SH2Int", 0); in yui_settings_load()
297 if ((YUI_WINDOW(yui)->state & YUI_IS_INIT) && (tmp != yinit.sh2coretype)) { in yui_settings_load()
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/
H A Dyabause.h32 int sh2coretype; member
H A Dyabause.c185 if (SH2Init(init->sh2coretype) != 0) in YabauseInit()
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/qt/
H A DYabauseThread.cpp354 …mYabauseConf.sh2coretype = vs->value( "Advanced/SH2Interpreter", mYabauseConf.sh2coretype ).toInt(… in reloadSettings()
428 mYabauseConf.sh2coretype = SH2CORE_DEFAULT; in resetYabauseConf()
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/dreamcast/
H A Dyui.c83 yinit.sh2coretype = sh2core; in YuiInit()
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/android/jni/
H A Dyui.c488 yinit.sh2coretype = 2; in Java_org_yabause_android_YabauseRunnable_init()
490 yinit.sh2coretype = SH2CORE_DEFAULT; in Java_org_yabause_android_YabauseRunnable_init()
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/runner/
H A Dyui.cpp548 yinit.sh2coretype = SH2CORE_INTERPRETER; in init_game()
795 yinit.sh2coretype = SH2CORE_INTERPRETER; in start()
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/
H A Dlibretro.c981 yinit.sh2coretype = SH2CORE_JIT; in retro_load_game()
985 yinit.sh2coretype = SH2CORE_INTERPRETER; in retro_load_game()
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/cocoa/
H A DYabauseController.m252 yinit.sh2coretype = SH2CORE_DEFAULT;