Home
last modified time | relevance | path

Searched refs:shHumanNeck (Results 1 – 4 of 4) sorted by relevance

/dports/games/hyperrogue/hyperrogue-12.0f/
H A Dgeometry.cpp276 shHumanFoot, shHumanLeg, shHumanGroin, shHumanNeck, shSkeletalFoot, shYetiFoot, member
H A D3d-models.cpp145 auto neck = get_shape(shHumanNeck); in make_ha_3d()
H A Dgraph.cpp687 queuepoly(mmscale(V, cgi.NECK1), cgi.shHumanNeck, col); in otherbodyparts()
690 if(who != moZombie) queuepoly(VNECK, cgi.shHumanNeck, col); in otherbodyparts()
694 if(who != moZombie) queuepoly(mmscale(V, cgi.NECK3), cgi.shHumanNeck, col); in otherbodyparts()
H A Dpolygons.cpp1230 bshape(shHumanNeck, PPR::MONSTER_NECK, scalefactor, 262); in prepare_shapes()