Searched refs:shHumanNeck (Results 1 – 4 of 4) sorted by relevance
/dports/games/hyperrogue/hyperrogue-12.0f/ |
H A D | geometry.cpp | 276 shHumanFoot, shHumanLeg, shHumanGroin, shHumanNeck, shSkeletalFoot, shYetiFoot, member
|
H A D | 3d-models.cpp | 145 auto neck = get_shape(shHumanNeck); in make_ha_3d()
|
H A D | graph.cpp | 687 queuepoly(mmscale(V, cgi.NECK1), cgi.shHumanNeck, col); in otherbodyparts() 690 if(who != moZombie) queuepoly(VNECK, cgi.shHumanNeck, col); in otherbodyparts() 694 if(who != moZombie) queuepoly(mmscale(V, cgi.NECK3), cgi.shHumanNeck, col); in otherbodyparts()
|
H A D | polygons.cpp | 1230 bshape(shHumanNeck, PPR::MONSTER_NECK, scalefactor, 262); in prepare_shapes()
|