Searched refs:shMFloor2 (Results 1 – 5 of 5) sorted by relevance
/dports/games/hyperrogue/hyperrogue-12.0f/ |
H A D | celldrawer.cpp | 1230 … draw_floorshape(c, V, cgi.shMFloor2, darkena(fcol, fcol==wcol ? 1 : 2, 0xFF), PPR::FLOORb); in set_land_floor() 1342 draw_floorshape(c, V, cgi.shMFloor2, 0x000000FF); in draw_features() 1406 …draw_shapevec(c, V2 * zpush(-cgi.human_height/35), cgi.shMFloor2.levels[0], (!wmblack) ? darkena(f… in draw_features() 1411 … draw_floorshape(c, V2, cgi.shMFloor2, (!wmblack) ? darkena(fcol, 1, 0xFF) : darkena(0,1,0xFF)); in draw_features() 1420 …draw_floorshape(c, V2, cgi.shMFloor2, c->wall == waCrateOnTarget ? darkena(0xFFFF00, 0, 0xFF) : (!… in draw_features() 1507 …draw_shapevec(c, V * zpush(-cgi.human_height/20), cgi.shMFloor2.levels[0], darkena(0x600000, 0, 0x… in draw_features() 1512 draw_floorshape(c, V, cgi.shMFloor2, darkena(0x600000, 0, 0xFF)); in draw_features()
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H A D | polygons.cpp | 962 shMFloor2.configure(floorrad0*6/8, floorrad1*6/8); in configure_floorshapes() 1001 shMFloor2.prio = PPR::FLOOR_DRAGON; in configure_floorshapes()
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H A D | geometry.cpp | 363 shMFloor, shMFloor2, shMFloor3, shMFloor4, shFullFloor, member
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H A D | floorshapes.cpp | 32 &shFloor, &shMFloor, &shMFloor2, &shMFloor3, &shMFloor4, in init_floorshapes()
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H A D | graph.cpp | 938 qfi.fshape = &cgi.shMFloor2; in drawItemType()
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