Searched refs:shReptileBody (Results 1 – 4 of 4) sorted by relevance
/dports/games/hyperrogue/hyperrogue-12.0f/ |
H A D | 3d-models.cpp | 852 …&shPBody, &shPHead, &shRaiderBody, &shReptileBody, &shSkeletonBody, &shTongue, &shTrapArrow, &shTr… in make_3d_models() 964 make_abody_3d(shReptileBody, -1); in make_3d_models()
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H A D | geometry.cpp | 316 shReptileBody, shReptileHead, shReptileFrontFoot, shReptileRearFoot, member
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H A D | graph.cpp | 1520 ShadowV(V, cgi.shReptileBody); in drawMonsterType() 1522 queuepoly(VABODY, cgi.shReptileBody, darkena(col, 0, 0xFF)); in drawMonsterType() 1531 ShadowV(V, cgi.shReptileBody); in drawMonsterType() 1533 queuepoly(VABODY, cgi.shReptileBody, darkena(0xD00000, 0, 0xFF)); in drawMonsterType()
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H A D | polygons.cpp | 1252 bshape(shReptileBody, PPR::MONSTER_BODY, scalefactor, 297); in prepare_shapes()
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