Searched refs:shTerraArmor2 (Results 1 – 4 of 4) sorted by relevance
/dports/games/hyperrogue/hyperrogue-12.0f/ |
H A D | geometry.cpp | 326 shTerraArmor1, shTerraArmor2, shTerraArmor3, shTerraHead, shTerraFace, member
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H A D | 3d-models.cpp | 905 make_armor_3d(shTerraArmor2); in make_3d_models()
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H A D | polygons.cpp | 1263 bshape(shTerraArmor2, PPR::MONSTER_BODY, scalefactor, 350); in prepare_shapes()
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H A D | graph.cpp | 1065 if(hp >= 4) queuepoly(VBODY2 * VBS, cgi.shTerraArmor2, darkena(t > 1 ? 0xC00000 : col, 0, 0xFF)); in drawTerraWarrior()
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