Searched refs:shTower (Results 1 – 3 of 3) sorted by relevance
/dports/games/hyperrogue/hyperrogue-12.0f/ |
H A D | polygons.cpp | 1124 bshape(shTower[0], PPR::FLOOR_TOWER, scalefactor, 196); // 4 in prepare_shapes() 1125 bshape(shTower[1], PPR::FLOOR_TOWER, scalefactor, 197); // 5 in prepare_shapes() 1126 bshape(shTower[2], PPR::FLOOR_TOWER, scalefactor, 198); // 6 in prepare_shapes() 1127 bshape(shTower[3], PPR::FLOOR_TOWER, scalefactor, 199); // 8 in prepare_shapes() 1128 bshape(shTower[4], PPR::FLOOR_TOWER, scalefactor, 200); // 9 in prepare_shapes() 1129 bshape(shTower[5], PPR::FLOOR_TOWER, scalefactor, 201); // 10 in prepare_shapes() 1130 bshape(shTower[6], PPR::FLOOR_TOWER, scalefactor, 202); // 10 in prepare_shapes() 1131 bshape(shTower[7], PPR::FLOOR_TOWER, 1, 203); // pure 7 in prepare_shapes() 1132 bshape(shTower[8], PPR::FLOOR_TOWER, 1, 204); // pure 11 in prepare_shapes() 1133 bshape(shTower[9], PPR::FLOOR_TOWER, 1, 205); // pure 15 in prepare_shapes() [all …]
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H A D | geometry.cpp | 243 shTower[11], member
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H A D | celldrawer.cpp | 2808 set_floor(applyDowndir(c, cf), cgi.shTower[j]); in set_towerfloor() 2815 if(euclid) { set_floor(cgi.shTower[10]); return; } in set_zebrafloor()
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