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Searched refs:shWall (Results 1 – 4 of 4) sorted by relevance

/dports/games/hyperrogue/hyperrogue-12.0f/
H A Dpolygons.cpp432 bshape(shWall[i], PPR::WALL); in procedural_shapes()
444 bshape(shWall[0], PPR::WALL); in procedural_shapes()
450 bshape(shWall[1], PPR::WALL); in procedural_shapes()
H A Dgeometry.cpp240 shWall[2], shMineMark[2], shBigMineMark[2], shFan, member
H A Dcelldrawer.cpp712 hpcshape& shThisWall = isGrave(c->wall) ? cgi.shCross : cgi.shWall[ct6]; in draw_wall()
H A Dgraph.cpp4324 … queuepolyat(mscale(V, cgi.WALL), cgi.shWall[ct6], darkena(ddalt.wcol, 0, 0xFF), PPR::WALL3A); in draw_fallanims()