Home
last modified time | relevance | path

Searched refs:sh_fragsound (Results 1 – 3 of 3) sorted by relevance

/dports/games/avp/avp-20170505/src/win95/
H A Dchnkload.cpp77 if(sh_fragdesc->sh_fragsound) in ~Shape_Fragment_Type()
79 if(sh_fragdesc->sh_fragsound->sound_loaded) in ~Shape_Fragment_Type()
84 if(sh_fragdesc->sh_fragsound) in ~Shape_Fragment_Type()
86 if(sh_fragdesc->sh_fragsound->sound_loaded) in ~Shape_Fragment_Type()
88 DeallocateMem(sh_fragdesc->sh_fragsound); in ~Shape_Fragment_Type()
140 sh_fragdesc->sh_fragsound=0; in Setup_sh_frags()
218 if(sh_fragdesc->sh_fragsound) in DeallocateFragments()
220 if(sh_fragdesc->sh_fragsound->sound_loaded) in DeallocateFragments()
225 if(sh_fragdesc->sh_fragsound) in DeallocateFragments()
227 if(sh_fragdesc->sh_fragsound->sound_loaded) in DeallocateFragments()
[all …]
/dports/games/avp/avp-20170505/src/include/
H A Dshape.h304 SHAPEFRAGMENTSOUND* sh_fragsound; member
/dports/games/avp/avp-20170505/src/avp/
H A Dbh_debri.c669 if(!fragdesc || !fragdesc->sh_fragsound) in MakeFragments()
675 SHAPEFRAGMENTSOUND * fragsound=fragdesc->sh_fragsound; in MakeFragments()