Home
last modified time | relevance | path

Searched refs:shade_base (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/glide2gl/src/Glide64/
H A Dglide64_gDP.c161 r = (shade_base[0] & 0xffff0000) | ((shade_base[+4 ] >> 16) & 0x0000ffff); in glide64gDPLLETriangle()
162 g = ((shade_base[0 ] << 16) & 0xffff0000) | (shade_base[4 ] & 0x0000ffff); in glide64gDPLLETriangle()
163 b = (shade_base[1 ] & 0xffff0000) | ((shade_base[5 ] >> 16) & 0x0000ffff); in glide64gDPLLETriangle()
164 a = ((shade_base[1 ] << 16) & 0xffff0000) | (shade_base[5 ] & 0x0000ffff); in glide64gDPLLETriangle()
165 drdx = (shade_base[2 ] & 0xffff0000) | ((shade_base[6 ] >> 16) & 0x0000ffff); in glide64gDPLLETriangle()
166 dgdx = ((shade_base[2 ] << 16) & 0xffff0000) | (shade_base[6 ] & 0x0000ffff); in glide64gDPLLETriangle()
167 dbdx = (shade_base[3 ] & 0xffff0000) | ((shade_base[7 ] >> 16) & 0x0000ffff); in glide64gDPLLETriangle()
168 dadx = ((shade_base[3 ] << 16) & 0xffff0000) | (shade_base[7 ] & 0x0000ffff); in glide64gDPLLETriangle()
169 drde = (shade_base[8 ] & 0xffff0000) | ((shade_base[12] >> 16) & 0x0000ffff); in glide64gDPLLETriangle()
170 dgde = ((shade_base[8 ] << 16) & 0xffff0000) | (shade_base[12] & 0x0000ffff); in glide64gDPLLETriangle()
[all …]
/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/gles2n64/src/
H A DgDP_gles2n64.c1076 r = (shade_base[0] & 0xffff0000) | ((shade_base[+4 ] >> 16) & 0x0000ffff); in gln64gDPLLETriangle()
1077 g = ((shade_base[0 ] << 16) & 0xffff0000) | (shade_base[4 ] & 0x0000ffff); in gln64gDPLLETriangle()
1078 b = (shade_base[1 ] & 0xffff0000) | ((shade_base[5 ] >> 16) & 0x0000ffff); in gln64gDPLLETriangle()
1079 a = ((shade_base[1 ] << 16) & 0xffff0000) | (shade_base[5 ] & 0x0000ffff); in gln64gDPLLETriangle()
1080 drdx = (shade_base[2 ] & 0xffff0000) | ((shade_base[6 ] >> 16) & 0x0000ffff); in gln64gDPLLETriangle()
1081 dgdx = ((shade_base[2 ] << 16) & 0xffff0000) | (shade_base[6 ] & 0x0000ffff); in gln64gDPLLETriangle()
1082 dbdx = (shade_base[3 ] & 0xffff0000) | ((shade_base[7 ] >> 16) & 0x0000ffff); in gln64gDPLLETriangle()
1083 dadx = ((shade_base[3 ] << 16) & 0xffff0000) | (shade_base[7 ] & 0x0000ffff); in gln64gDPLLETriangle()
1084 drde = (shade_base[8 ] & 0xffff0000) | ((shade_base[12] >> 16) & 0x0000ffff); in gln64gDPLLETriangle()
1085 dgde = ((shade_base[8 ] << 16) & 0xffff0000) | (shade_base[12] & 0x0000ffff); in gln64gDPLLETriangle()
[all …]
/dports/games/7kaa/7kaa-2.15.4p1/src/
H A DOFLAME.cpp86 shade_base = -1; in init()
216 shade_base = f.shade_base; in operator =()
673 shade_base = shadeColor; in gen_bitmap()
674 if( shade_base != lastShadeBase ) in gen_bitmap()
676 lastShadeBase = (unsigned char)shade_base; in gen_bitmap()
792 *d = shade_base + 0x0f - ( n >> 4); in draw_step()
/dports/emulators/mess/mame-mame0226/src/mame/video/
H A Dn64.cpp1885 int32_t shade_base = fifo_index + 4; in draw_triangle() local
1921 …int32_t r = int32_t(((cmd_data[shade_base] >> 32) & 0xffff0000) | ((cmd_data[shade_base + 2] >>… in draw_triangle()
1922 …int32_t g = int32_t(((cmd_data[shade_base] >> 16) & 0xffff0000) | ((cmd_data[shade_base + 2] >>… in draw_triangle()
1923 …int32_t b = int32_t( (cmd_data[shade_base] & 0xffff0000) | ((cmd_data[shade_base + 2] >>… in draw_triangle()
1924 …int32_t a = int32_t(((cmd_data[shade_base] << 16) & 0xffff0000) | (cmd_data[shade_base + 2] … in draw_triangle()
1925 …const int32_t drdx = int32_t(((cmd_data[shade_base + 1] >> 32) & 0xffff0000) | ((cmd_data[shade_ba… in draw_triangle()
1926 …const int32_t dgdx = int32_t(((cmd_data[shade_base + 1] >> 16) & 0xffff0000) | ((cmd_data[shade_ba… in draw_triangle()
1927 …const int32_t dbdx = int32_t( (cmd_data[shade_base + 1] & 0xffff0000) | ((cmd_data[shade_ba… in draw_triangle()
1928 …const int32_t dadx = int32_t(((cmd_data[shade_base + 1] << 16) & 0xffff0000) | (cmd_data[shade_ba… in draw_triangle()
1929 …const int32_t drde = int32_t(((cmd_data[shade_base + 4] >> 32) & 0xffff0000) | ((cmd_data[shade_ba… in draw_triangle()
[all …]
/dports/emulators/mame/mame-mame0226/src/mame/video/
H A Dn64.cpp1885 int32_t shade_base = fifo_index + 4; in draw_triangle() local
1921 …int32_t r = int32_t(((cmd_data[shade_base] >> 32) & 0xffff0000) | ((cmd_data[shade_base + 2] >>… in draw_triangle()
1922 …int32_t g = int32_t(((cmd_data[shade_base] >> 16) & 0xffff0000) | ((cmd_data[shade_base + 2] >>… in draw_triangle()
1923 …int32_t b = int32_t( (cmd_data[shade_base] & 0xffff0000) | ((cmd_data[shade_base + 2] >>… in draw_triangle()
1924 …int32_t a = int32_t(((cmd_data[shade_base] << 16) & 0xffff0000) | (cmd_data[shade_base + 2] … in draw_triangle()
1925 …const int32_t drdx = int32_t(((cmd_data[shade_base + 1] >> 32) & 0xffff0000) | ((cmd_data[shade_ba… in draw_triangle()
1926 …const int32_t dgdx = int32_t(((cmd_data[shade_base + 1] >> 16) & 0xffff0000) | ((cmd_data[shade_ba… in draw_triangle()
1927 …const int32_t dbdx = int32_t( (cmd_data[shade_base + 1] & 0xffff0000) | ((cmd_data[shade_ba… in draw_triangle()
1928 …const int32_t dadx = int32_t(((cmd_data[shade_base + 1] << 16) & 0xffff0000) | (cmd_data[shade_ba… in draw_triangle()
1929 …const int32_t drde = int32_t(((cmd_data[shade_base + 4] >> 32) & 0xffff0000) | ((cmd_data[shade_ba… in draw_triangle()
[all …]
/dports/games/7kaa/7kaa-2.15.4p1/include/
H A DOFLAME.h53 short shade_base; // init -1, changed after gen_bitmap variable