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Searched refs:shaderGenerator (Results 1 – 22 of 22) sorted by relevance

/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Components/RTShaderSystem/src/
H A DOgreShaderScriptTranslator.cpp92 ShaderGenerator* shaderGenerator = ShaderGenerator::getSingletonPtr(); in translateTextureUnit() local
102 techniqueCreated = shaderGenerator->hasShaderBasedTechnique(material->getName(), in translateTextureUnit()
110 techniqueCreated = shaderGenerator->createShaderBasedTechnique(material->getName(), in translateTextureUnit()
114 shaderGenerator->getCreateShaderOverProgrammablePass()); in translateTextureUnit()
123 mGeneratedRenderState = shaderGenerator->getRenderState(dstTechniqueSchemeName, in translateTextureUnit()
158 ShaderGenerator* shaderGenerator = ShaderGenerator::getSingletonPtr(); in translatePass() local
168 techniqueCreated = shaderGenerator->createShaderBasedTechnique(material->getName(), in translatePass()
172 shaderGenerator->getCreateShaderOverProgrammablePass()); in translatePass()
203 shaderGenerator->createScheme(dstTechniqueSchemeName); in translatePass()
241 ShaderGenerator* shaderGenerator = ShaderGenerator::getSingletonPtr(); in addSubRenderState() local
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/dports/graphics/ogre3d/ogre-1.11.6/Components/RTShaderSystem/src/
H A DOgreShaderScriptTranslator.cpp87 ShaderGenerator* shaderGenerator = ShaderGenerator::getSingletonPtr(); in translateTextureUnit() local
97 techniqueCreated = shaderGenerator->hasShaderBasedTechnique(material->getName(), in translateTextureUnit()
105 techniqueCreated = shaderGenerator->createShaderBasedTechnique(technique, in translateTextureUnit()
107 shaderGenerator->getCreateShaderOverProgrammablePass()); in translateTextureUnit()
116 mGeneratedRenderState = shaderGenerator->getRenderState(dstTechniqueSchemeName, in translateTextureUnit()
151 ShaderGenerator* shaderGenerator = ShaderGenerator::getSingletonPtr(); in translatePass() local
161 techniqueCreated = shaderGenerator->createShaderBasedTechnique(technique, in translatePass()
163 shaderGenerator->getCreateShaderOverProgrammablePass()); in translatePass()
188 shaderGenerator->createScheme(dstTechniqueSchemeName); in translatePass()
230 ShaderGenerator* shaderGenerator = ShaderGenerator::getSingletonPtr(); in addSubRenderState() local
[all …]
/dports/misc/usd/USD-21.11/pxr/imaging/hgiGL/
H A DshaderFunction.cpp50 HgiGLShaderGenerator shaderGenerator {desc}; in HgiGLShaderFunction() local
52 shaderGenerator.Execute(ss); in HgiGLShaderFunction()
/dports/misc/usd/USD-21.11/pxr/imaging/hgiVulkan/
H A DshaderFunction.cpp55 HgiVulkanShaderGenerator shaderGenerator {desc}; in HgiVulkanShaderFunction() local
57 shaderGenerator.Execute(ss); in HgiVulkanShaderFunction()
/dports/misc/usd/USD-21.11/pxr/imaging/hgiMetal/
H A DshaderFunction.mm28 #include "pxr/imaging/hgiMetal/shaderGenerator.h"
46 HgiMetalShaderGenerator shaderGenerator {desc, device};
48 shaderGenerator.Execute(ss);
H A DshaderGenerator.mm25 #include "pxr/imaging/hgiMetal/shaderGenerator.h"
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Samples/Common/include/
H A DExampleFrameListener.h166 RTShader::ShaderGenerator* shaderGenerator = RTShader::ShaderGenerator::getSingletonPtr(); in processShaderGeneratorInput() local
167 …RTShader::RenderState* renderState = shaderGenerator->getRenderState(RTShader::ShaderGenerator::DE… in processShaderGeneratorInput()
176 …RTShader::SubRenderState* perPixelLightModel = shaderGenerator->createSubRenderState(RTShader::Per… in processShaderGeneratorInput()
187 shaderGenerator->invalidateScheme(RTShader::ShaderGenerator::DEFAULT_SCHEME_NAME); in processShaderGeneratorInput()
H A DSample.h304 void setShaderGenerator(Ogre::RTShader::ShaderGenerator* shaderGenerator) in setShaderGenerator() argument
306 mShaderGenerator = shaderGenerator; in setShaderGenerator()
/dports/graphics/rigsofrods-pagedgeometry/ogre-pagedgeometry-1.2.0/examples/
H A DPGExampleFrameListener.h175 RTShader::ShaderGenerator* shaderGenerator = RTShader::ShaderGenerator::getSingletonPtr(); in processShaderGeneratorInput() local
176 …RTShader::RenderState* renderState = shaderGenerator->getRenderState(RTShader::ShaderGenerator::DE… in processShaderGeneratorInput()
185 …RTShader::SubRenderState* perPixelLightModel = shaderGenerator->createSubRenderState(RTShader::Per… in processShaderGeneratorInput()
196 shaderGenerator->invalidateScheme(RTShader::ShaderGenerator::DEFAULT_SCHEME_NAME); in processShaderGeneratorInput()
/dports/graphics/ogre3d/ogre-1.11.6/Samples/Common/include/
H A DSample.h292 void setShaderGenerator(Ogre::RTShader::ShaderGenerator* shaderGenerator) in setShaderGenerator() argument
294 mShaderGenerator = shaderGenerator; in setShaderGenerator()
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/applications/osgearth_cluster/
H A Dosgearth_cluster.cpp84 osgEarth::Registry::shaderGenerator().run(cessna.get()); in makeModels()
85 osgEarth::Registry::shaderGenerator().run(cow.get()); in makeModels()
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarthSplat/
H A DModelSplatter.cpp148 Registry::shaderGenerator().run(_model, cache.get()); in establish()
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarthAnnotation/
H A DModelNode.cpp112 Registry::shaderGenerator().run( in compileModel()
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarthDrivers/model_simple/
H A DSimpleModelSource.cpp275 Registry::shaderGenerator().run( in createNodeImplementation()
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/applications/osgearth_triton/
H A Dosgearth_triton.cpp299 Registry::shaderGenerator().run(model); in main()
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarthUtil/
H A DUTMGraticule.cpp170 Registry::shaderGenerator().run(textGeode, Registry::stateSetCache()); in buildGZDTile()
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/applications/osgearth_pick/
H A Dosgearth_pick.cpp207 osgEarth::Registry::shaderGenerator().run(geode); in setupRTTView()
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarthFeatures/
H A DGeometryCompiler.cpp493 Registry::shaderGenerator().run( in compile()
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarth/
H A DShaderGenerator65 * osgEarth::Registry::shaderGenerator().run(graph);
H A DRegistry161 static ShaderGeneratorProxy shaderGenerator() { return instance()->getShaderGenerator(); }
H A DShaderGenerator.cpp133 osgEarth::Registry::shaderGenerator().run( in readNode()
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/docs/source/
H A Dfaq.rst47 osgEarth::Registry::shaderGenerator().run( myNode );