/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/render/ |
H A D | shader_description.h | 8 struct shader_stage struct 12 shader_stage(GLenum type, const char *filename, const char *additionalDefines = 0); argument 13 ~shader_stage(); 28 shader_description(const shader_stage &vertex, const shader_stage &fragment); 40 text_shader_description(const shader_stage &vertex, const shader_stage &fragment); 51 unlit_shader_description(const shader_stage &vertex, const shader_stage &fragment); 69 lit_shader_description(const shader_stage &vertex, const shader_stage &fragment); 77 unlit_tinted_shader_description(const shader_stage &vertex, const shader_stage &fragment);
|
H A D | shader_description.cpp | 14 shader_stage::shader_stage(GLenum type, const char *filename, const char *additionalDefines) in shader_stage() function in shader_stage 26 shader_stage::~shader_stage() in ~shader_stage() 31 shader_description::shader_description(const shader_stage &vertex, const shader_stage &fragment) in shader_description() 47 text_shader_description::text_shader_description(const shader_stage &vertex, const shader_stage &fr… in text_shader_description() 54 unlit_shader_description::unlit_shader_description(const shader_stage &vertex, const shader_stage &… in unlit_shader_description() 61 lit_shader_description::lit_shader_description(const shader_stage &vertex, const shader_stage &frag… in lit_shader_description() 73 …ader_description::unlit_tinted_shader_description(const shader_stage &vertex, const shader_stage &… in unlit_tinted_shader_description()
|
H A D | shader_manager.cpp | 9 … = new unlit_tinted_shader_description(shader_stage(GL_VERTEX_SHADER_ARB, "shaders/static_mesh.vsh… in shader_manager() 12 shader_stage roomFragmentShader(GL_FRAGMENT_SHADER_ARB, "shaders/room.fsh"); in shader_manager() 21 …room_shaders[isWater][isFlicker] = new unlit_tinted_shader_description(shader_stage(GL_VERTEX_SHAD… in shader_manager() 26 shader_stage entityVertexShader(GL_VERTEX_SHADER_ARB, "shaders/entity.vsh"); in shader_manager() 31 …entity_shader[i] = new lit_shader_description(entityVertexShader, shader_stage(GL_FRAGMENT_SHADER_… in shader_manager() 34 …text = new text_shader_description(shader_stage(GL_VERTEX_SHADER_ARB, "shaders/text.vsh"), shader_… in shader_manager()
|
/dports/www/firefox/firefox-99.0/third_party/rust/glslopt/glsl-optimizer/src/compiler/glsl/ |
H A D | ir_set_program_inouts.cpp | 50 this->shader_stage = shader_stage; in ir_set_program_inouts_visitor() 67 gl_shader_stage shader_stage; member in __anon4d447fcb0111::ir_set_program_inouts_visitor 153 if (this->shader_stage == MESA_SHADER_GEOMETRY && in mark_whole_variable() 158 if (this->shader_stage == MESA_SHADER_TESS_CTRL && in mark_whole_variable() 176 if (this->shader_stage == MESA_SHADER_VERTEX && in mark_whole_variable() 181 this->shader_stage); in mark_whole_variable() 217 if (this->shader_stage == MESA_SHADER_GEOMETRY && in try_mark_partial_variable() 309 if (this->shader_stage != MESA_SHADER_VERTEX || in try_mark_partial_variable() 316 elem_width, this->shader_stage); in try_mark_partial_variable() 425 gl_shader_stage shader_stage) in do_set_program_inouts() argument [all …]
|
H A D | lower_distance.cpp | 61 explicit lower_distance_visitor(gl_shader_stage shader_stage, in lower_distance_visitor() argument 66 new_distance_in_var(NULL), shader_stage(shader_stage), in lower_distance_visitor() 71 explicit lower_distance_visitor(gl_shader_stage shader_stage, in lower_distance_visitor() argument 80 shader_stage(shader_stage), in lower_distance_visitor() 125 const gl_shader_stage shader_stage; member in __anon07b768e00111::lower_distance_visitor 180 (this->shader_stage == MESA_SHADER_VERTEX || in visit() 197 this->shader_stage == MESA_SHADER_TESS_CTRL); in visit() 309 assert(this->shader_stage == MESA_SHADER_TESS_CTRL || in is_distance_vec8() 310 this->shader_stage == MESA_SHADER_TESS_EVAL || in is_distance_vec8() 311 this->shader_stage == MESA_SHADER_GEOMETRY || in is_distance_vec8() [all …]
|
/dports/lang/clover/mesa-21.3.6/src/compiler/glsl/ |
H A D | ir_set_program_inouts.cpp | 50 this->shader_stage = shader_stage; in ir_set_program_inouts_visitor() 67 gl_shader_stage shader_stage; member in __anonccecb1900111::ir_set_program_inouts_visitor 153 if (this->shader_stage == MESA_SHADER_GEOMETRY && in mark_whole_variable() 158 if (this->shader_stage == MESA_SHADER_TESS_CTRL && in mark_whole_variable() 176 if (this->shader_stage == MESA_SHADER_VERTEX && in mark_whole_variable() 181 this->shader_stage); in mark_whole_variable() 217 if (this->shader_stage == MESA_SHADER_GEOMETRY && in try_mark_partial_variable() 309 if (this->shader_stage != MESA_SHADER_VERTEX || in try_mark_partial_variable() 316 elem_width, this->shader_stage); in try_mark_partial_variable() 425 gl_shader_stage shader_stage) in do_set_program_inouts() argument [all …]
|
H A D | lower_distance.cpp | 61 explicit lower_distance_visitor(gl_shader_stage shader_stage, in lower_distance_visitor() argument 66 new_distance_in_var(NULL), shader_stage(shader_stage), in lower_distance_visitor() 71 explicit lower_distance_visitor(gl_shader_stage shader_stage, in lower_distance_visitor() argument 80 shader_stage(shader_stage), in lower_distance_visitor() 125 const gl_shader_stage shader_stage; member in __anon6d483e450111::lower_distance_visitor 180 (this->shader_stage == MESA_SHADER_VERTEX || in visit() 197 this->shader_stage == MESA_SHADER_TESS_CTRL); in visit() 309 assert(this->shader_stage == MESA_SHADER_TESS_CTRL || in is_distance_vec8() 310 this->shader_stage == MESA_SHADER_TESS_EVAL || in is_distance_vec8() 311 this->shader_stage == MESA_SHADER_GEOMETRY || in is_distance_vec8() [all …]
|
/dports/mail/thunderbird/thunderbird-91.8.0/third_party/rust/glslopt/glsl-optimizer/src/compiler/glsl/ |
H A D | ir_set_program_inouts.cpp | 50 this->shader_stage = shader_stage; in ir_set_program_inouts_visitor() 67 gl_shader_stage shader_stage; member in __anonb0845c170111::ir_set_program_inouts_visitor 153 if (this->shader_stage == MESA_SHADER_GEOMETRY && in mark_whole_variable() 158 if (this->shader_stage == MESA_SHADER_TESS_CTRL && in mark_whole_variable() 176 if (this->shader_stage == MESA_SHADER_VERTEX && in mark_whole_variable() 181 this->shader_stage); in mark_whole_variable() 217 if (this->shader_stage == MESA_SHADER_GEOMETRY && in try_mark_partial_variable() 309 if (this->shader_stage != MESA_SHADER_VERTEX || in try_mark_partial_variable() 316 elem_width, this->shader_stage); in try_mark_partial_variable() 425 gl_shader_stage shader_stage) in do_set_program_inouts() argument [all …]
|
H A D | lower_distance.cpp | 61 explicit lower_distance_visitor(gl_shader_stage shader_stage, in lower_distance_visitor() argument 66 new_distance_in_var(NULL), shader_stage(shader_stage), in lower_distance_visitor() 71 explicit lower_distance_visitor(gl_shader_stage shader_stage, in lower_distance_visitor() argument 80 shader_stage(shader_stage), in lower_distance_visitor() 125 const gl_shader_stage shader_stage; member in __anon747fc2ac0111::lower_distance_visitor 180 (this->shader_stage == MESA_SHADER_VERTEX || in visit() 197 this->shader_stage == MESA_SHADER_TESS_CTRL); in visit() 309 assert(this->shader_stage == MESA_SHADER_TESS_CTRL || in is_distance_vec8() 310 this->shader_stage == MESA_SHADER_TESS_EVAL || in is_distance_vec8() 311 this->shader_stage == MESA_SHADER_GEOMETRY || in is_distance_vec8() [all …]
|
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/compiler/glsl/ |
H A D | ir_set_program_inouts.cpp | 50 this->shader_stage = shader_stage; in ir_set_program_inouts_visitor() 67 gl_shader_stage shader_stage; member in __anon6f78b48b0111::ir_set_program_inouts_visitor 153 if (this->shader_stage == MESA_SHADER_GEOMETRY && in mark_whole_variable() 158 if (this->shader_stage == MESA_SHADER_TESS_CTRL && in mark_whole_variable() 176 if (this->shader_stage == MESA_SHADER_VERTEX && in mark_whole_variable() 181 this->shader_stage); in mark_whole_variable() 217 if (this->shader_stage == MESA_SHADER_GEOMETRY && in try_mark_partial_variable() 309 if (this->shader_stage != MESA_SHADER_VERTEX || in try_mark_partial_variable() 316 elem_width, this->shader_stage); in try_mark_partial_variable() 425 gl_shader_stage shader_stage) in do_set_program_inouts() argument [all …]
|
H A D | lower_distance.cpp | 61 explicit lower_distance_visitor(gl_shader_stage shader_stage, in lower_distance_visitor() argument 66 new_distance_in_var(NULL), shader_stage(shader_stage), in lower_distance_visitor() 71 explicit lower_distance_visitor(gl_shader_stage shader_stage, in lower_distance_visitor() argument 80 shader_stage(shader_stage), in lower_distance_visitor() 125 const gl_shader_stage shader_stage; member in __anonc3d175a00111::lower_distance_visitor 180 (this->shader_stage == MESA_SHADER_VERTEX || in visit() 197 this->shader_stage == MESA_SHADER_TESS_CTRL); in visit() 309 assert(this->shader_stage == MESA_SHADER_TESS_CTRL || in is_distance_vec8() 310 this->shader_stage == MESA_SHADER_TESS_EVAL || in is_distance_vec8() 311 this->shader_stage == MESA_SHADER_GEOMETRY || in is_distance_vec8() [all …]
|
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/compiler/glsl/ |
H A D | ir_set_program_inouts.cpp | 50 this->shader_stage = shader_stage; in ir_set_program_inouts_visitor() 67 gl_shader_stage shader_stage; member in __anonb3bf08380111::ir_set_program_inouts_visitor 153 if (this->shader_stage == MESA_SHADER_GEOMETRY && in mark_whole_variable() 158 if (this->shader_stage == MESA_SHADER_TESS_CTRL && in mark_whole_variable() 176 if (this->shader_stage == MESA_SHADER_VERTEX && in mark_whole_variable() 181 this->shader_stage); in mark_whole_variable() 217 if (this->shader_stage == MESA_SHADER_GEOMETRY && in try_mark_partial_variable() 309 if (this->shader_stage != MESA_SHADER_VERTEX || in try_mark_partial_variable() 316 elem_width, this->shader_stage); in try_mark_partial_variable() 425 gl_shader_stage shader_stage) in do_set_program_inouts() argument [all …]
|
H A D | lower_distance.cpp | 61 explicit lower_distance_visitor(gl_shader_stage shader_stage, in lower_distance_visitor() argument 66 new_distance_in_var(NULL), shader_stage(shader_stage), in lower_distance_visitor() 71 explicit lower_distance_visitor(gl_shader_stage shader_stage, in lower_distance_visitor() argument 80 shader_stage(shader_stage), in lower_distance_visitor() 125 const gl_shader_stage shader_stage; member in __anon276841ed0111::lower_distance_visitor 180 (this->shader_stage == MESA_SHADER_VERTEX || in visit() 197 this->shader_stage == MESA_SHADER_TESS_CTRL); in visit() 309 assert(this->shader_stage == MESA_SHADER_TESS_CTRL || in is_distance_vec8() 310 this->shader_stage == MESA_SHADER_TESS_EVAL || in is_distance_vec8() 311 this->shader_stage == MESA_SHADER_GEOMETRY || in is_distance_vec8() [all …]
|
/dports/graphics/mesa-libs/mesa-21.3.6/src/compiler/glsl/ |
H A D | ir_set_program_inouts.cpp | 50 this->shader_stage = shader_stage; in ir_set_program_inouts_visitor() 67 gl_shader_stage shader_stage; member in __anon9f7722910111::ir_set_program_inouts_visitor 153 if (this->shader_stage == MESA_SHADER_GEOMETRY && in mark_whole_variable() 158 if (this->shader_stage == MESA_SHADER_TESS_CTRL && in mark_whole_variable() 176 if (this->shader_stage == MESA_SHADER_VERTEX && in mark_whole_variable() 181 this->shader_stage); in mark_whole_variable() 217 if (this->shader_stage == MESA_SHADER_GEOMETRY && in try_mark_partial_variable() 309 if (this->shader_stage != MESA_SHADER_VERTEX || in try_mark_partial_variable() 316 elem_width, this->shader_stage); in try_mark_partial_variable() 425 gl_shader_stage shader_stage) in do_set_program_inouts() argument [all …]
|
H A D | lower_distance.cpp | 61 explicit lower_distance_visitor(gl_shader_stage shader_stage, in lower_distance_visitor() argument 66 new_distance_in_var(NULL), shader_stage(shader_stage), in lower_distance_visitor() 71 explicit lower_distance_visitor(gl_shader_stage shader_stage, in lower_distance_visitor() argument 80 shader_stage(shader_stage), in lower_distance_visitor() 125 const gl_shader_stage shader_stage; member in __anon9f163e660111::lower_distance_visitor 180 (this->shader_stage == MESA_SHADER_VERTEX || in visit() 197 this->shader_stage == MESA_SHADER_TESS_CTRL); in visit() 309 assert(this->shader_stage == MESA_SHADER_TESS_CTRL || in is_distance_vec8() 310 this->shader_stage == MESA_SHADER_TESS_EVAL || in is_distance_vec8() 311 this->shader_stage == MESA_SHADER_GEOMETRY || in is_distance_vec8() [all …]
|
/dports/www/firefox-esr/firefox-91.8.0/third_party/rust/glslopt/glsl-optimizer/src/compiler/glsl/ |
H A D | ir_set_program_inouts.cpp | 50 this->shader_stage = shader_stage; in ir_set_program_inouts_visitor() 67 gl_shader_stage shader_stage; member in __anon684702000111::ir_set_program_inouts_visitor 153 if (this->shader_stage == MESA_SHADER_GEOMETRY && in mark_whole_variable() 158 if (this->shader_stage == MESA_SHADER_TESS_CTRL && in mark_whole_variable() 176 if (this->shader_stage == MESA_SHADER_VERTEX && in mark_whole_variable() 181 this->shader_stage); in mark_whole_variable() 217 if (this->shader_stage == MESA_SHADER_GEOMETRY && in try_mark_partial_variable() 309 if (this->shader_stage != MESA_SHADER_VERTEX || in try_mark_partial_variable() 316 elem_width, this->shader_stage); in try_mark_partial_variable() 425 gl_shader_stage shader_stage) in do_set_program_inouts() argument [all …]
|
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/compiler/glsl/ |
H A D | ir_set_program_inouts.cpp | 50 this->shader_stage = shader_stage; in ir_set_program_inouts_visitor() 67 gl_shader_stage shader_stage; member in __anond90119f60111::ir_set_program_inouts_visitor 153 if (this->shader_stage == MESA_SHADER_GEOMETRY && in mark_whole_variable() 158 if (this->shader_stage == MESA_SHADER_TESS_CTRL && in mark_whole_variable() 176 if (this->shader_stage == MESA_SHADER_VERTEX && in mark_whole_variable() 181 this->shader_stage); in mark_whole_variable() 217 if (this->shader_stage == MESA_SHADER_GEOMETRY && in try_mark_partial_variable() 309 if (this->shader_stage != MESA_SHADER_VERTEX || in try_mark_partial_variable() 316 elem_width, this->shader_stage); in try_mark_partial_variable() 425 gl_shader_stage shader_stage) in do_set_program_inouts() argument [all …]
|
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/compiler/glsl/ |
H A D | ir_set_program_inouts.cpp | 50 this->shader_stage = shader_stage; in ir_set_program_inouts_visitor() 67 gl_shader_stage shader_stage; member in __anonc3b1857e0111::ir_set_program_inouts_visitor 153 if (this->shader_stage == MESA_SHADER_GEOMETRY && in mark_whole_variable() 158 if (this->shader_stage == MESA_SHADER_TESS_CTRL && in mark_whole_variable() 176 if (this->shader_stage == MESA_SHADER_VERTEX && in mark_whole_variable() 181 this->shader_stage); in mark_whole_variable() 217 if (this->shader_stage == MESA_SHADER_GEOMETRY && in try_mark_partial_variable() 309 if (this->shader_stage != MESA_SHADER_VERTEX || in try_mark_partial_variable() 316 elem_width, this->shader_stage); in try_mark_partial_variable() 425 gl_shader_stage shader_stage) in do_set_program_inouts() argument [all …]
|
/dports/lang/spidermonkey78/firefox-78.9.0/third_party/rust/glslopt/glsl-optimizer/src/compiler/glsl/ |
H A D | ir_set_program_inouts.cpp | 50 this->shader_stage = shader_stage; in ir_set_program_inouts_visitor() 67 gl_shader_stage shader_stage; member in __anonb6e515820111::ir_set_program_inouts_visitor 153 if (this->shader_stage == MESA_SHADER_GEOMETRY && in mark_whole_variable() 158 if (this->shader_stage == MESA_SHADER_TESS_CTRL && in mark_whole_variable() 176 if (this->shader_stage == MESA_SHADER_VERTEX && in mark_whole_variable() 181 this->shader_stage); in mark_whole_variable() 217 if (this->shader_stage == MESA_SHADER_GEOMETRY && in try_mark_partial_variable() 309 if (this->shader_stage != MESA_SHADER_VERTEX || in try_mark_partial_variable() 316 elem_width, this->shader_stage); in try_mark_partial_variable() 425 gl_shader_stage shader_stage) in do_set_program_inouts() argument [all …]
|
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/compiler/glsl/ |
H A D | ir_set_program_inouts.cpp | 50 this->shader_stage = shader_stage; in ir_set_program_inouts_visitor() 67 gl_shader_stage shader_stage; member in __anonbd16efff0111::ir_set_program_inouts_visitor 153 if (this->shader_stage == MESA_SHADER_GEOMETRY && in mark_whole_variable() 158 if (this->shader_stage == MESA_SHADER_TESS_CTRL && in mark_whole_variable() 176 if (this->shader_stage == MESA_SHADER_VERTEX && in mark_whole_variable() 181 this->shader_stage); in mark_whole_variable() 217 if (this->shader_stage == MESA_SHADER_GEOMETRY && in try_mark_partial_variable() 309 if (this->shader_stage != MESA_SHADER_VERTEX || in try_mark_partial_variable() 316 elem_width, this->shader_stage); in try_mark_partial_variable() 425 gl_shader_stage shader_stage) in do_set_program_inouts() argument [all …]
|
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/compiler/glsl/ |
H A D | ir_set_program_inouts.cpp | 50 this->shader_stage = shader_stage; in ir_set_program_inouts_visitor() 67 gl_shader_stage shader_stage; member in __anon656d8cc60111::ir_set_program_inouts_visitor 153 if (this->shader_stage == MESA_SHADER_GEOMETRY && in mark_whole_variable() 158 if (this->shader_stage == MESA_SHADER_TESS_CTRL && in mark_whole_variable() 176 if (this->shader_stage == MESA_SHADER_VERTEX && in mark_whole_variable() 181 this->shader_stage); in mark_whole_variable() 217 if (this->shader_stage == MESA_SHADER_GEOMETRY && in try_mark_partial_variable() 309 if (this->shader_stage != MESA_SHADER_VERTEX || in try_mark_partial_variable() 316 elem_width, this->shader_stage); in try_mark_partial_variable() 425 gl_shader_stage shader_stage) in do_set_program_inouts() argument [all …]
|
/dports/graphics/libosmesa/mesa-21.3.6/src/compiler/glsl/ |
H A D | ir_set_program_inouts.cpp | 50 this->shader_stage = shader_stage; in ir_set_program_inouts_visitor() 67 gl_shader_stage shader_stage; member in __anon91c253d30111::ir_set_program_inouts_visitor 153 if (this->shader_stage == MESA_SHADER_GEOMETRY && in mark_whole_variable() 158 if (this->shader_stage == MESA_SHADER_TESS_CTRL && in mark_whole_variable() 176 if (this->shader_stage == MESA_SHADER_VERTEX && in mark_whole_variable() 181 this->shader_stage); in mark_whole_variable() 217 if (this->shader_stage == MESA_SHADER_GEOMETRY && in try_mark_partial_variable() 309 if (this->shader_stage != MESA_SHADER_VERTEX || in try_mark_partial_variable() 316 elem_width, this->shader_stage); in try_mark_partial_variable() 425 gl_shader_stage shader_stage) in do_set_program_inouts() argument [all …]
|
/dports/graphics/mesa-dri/mesa-21.3.6/src/compiler/glsl/ |
H A D | ir_set_program_inouts.cpp | 50 this->shader_stage = shader_stage; in ir_set_program_inouts_visitor() 67 gl_shader_stage shader_stage; member in __anonad9ee1c60111::ir_set_program_inouts_visitor 153 if (this->shader_stage == MESA_SHADER_GEOMETRY && in mark_whole_variable() 158 if (this->shader_stage == MESA_SHADER_TESS_CTRL && in mark_whole_variable() 176 if (this->shader_stage == MESA_SHADER_VERTEX && in mark_whole_variable() 181 this->shader_stage); in mark_whole_variable() 217 if (this->shader_stage == MESA_SHADER_GEOMETRY && in try_mark_partial_variable() 309 if (this->shader_stage != MESA_SHADER_VERTEX || in try_mark_partial_variable() 316 elem_width, this->shader_stage); in try_mark_partial_variable() 425 gl_shader_stage shader_stage) in do_set_program_inouts() argument [all …]
|
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/compiler/glsl/ |
H A D | ir_set_program_inouts.cpp | 50 this->shader_stage = shader_stage; in ir_set_program_inouts_visitor() 67 gl_shader_stage shader_stage; member in __anon1e0d34300111::ir_set_program_inouts_visitor 153 if (this->shader_stage == MESA_SHADER_GEOMETRY && in mark_whole_variable() 158 if (this->shader_stage == MESA_SHADER_TESS_CTRL && in mark_whole_variable() 176 if (this->shader_stage == MESA_SHADER_VERTEX && in mark_whole_variable() 181 this->shader_stage); in mark_whole_variable() 217 if (this->shader_stage == MESA_SHADER_GEOMETRY && in try_mark_partial_variable() 309 if (this->shader_stage != MESA_SHADER_VERTEX || in try_mark_partial_variable() 316 elem_width, this->shader_stage); in try_mark_partial_variable() 425 gl_shader_stage shader_stage) in do_set_program_inouts() argument [all …]
|
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/auxiliary/cso_cache/ |
H A D | cso_context.h | 69 enum pipe_shader_type shader_stage, 78 cso_single_sampler(struct cso_context *cso, enum pipe_shader_type shader_stage, 83 enum pipe_shader_type shader_stage); 176 enum pipe_shader_type shader_stage, 185 enum pipe_shader_type shader_stage, 193 enum pipe_shader_type shader_stage, 196 enum pipe_shader_type shader_stage, 200 enum pipe_shader_type shader_stage, 203 enum pipe_shader_type shader_stage); 205 enum pipe_shader_type shader_stage);
|