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Searched refs:shader_time_index (Results 1 – 25 of 198) sorted by relevance

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/dports/lang/clover/mesa-21.3.6/src/intel/compiler/
H A Dgfx6_gs_visitor.h45 int shader_time_index, in gfx6_gs_visitor() argument
48 shader_time_index, debug_enabled) in gfx6_gs_visitor()
H A Dbrw_vec4_vs_visitor.cpp106 int shader_time_index, in vec4_vs_visitor() argument
109 shader, mem_ctx, false /* no_spills */, shader_time_index, in vec4_vs_visitor()
H A Dbrw_vec4_gs_visitor.cpp46 int shader_time_index, in vec4_gs_visitor() argument
50 no_spills, shader_time_index, debug_enabled), in vec4_gs_visitor()
591 int shader_time_index, in brw_compile_gs() argument
824 shader_time_index, debug_enabled); in brw_compile_gs()
861 shader_time_index, debug_enabled); in brw_compile_gs()
932 shader_time_index, debug_enabled); in brw_compile_gs()
936 shader_time_index, debug_enabled); in brw_compile_gs()
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/intel/compiler/
H A Dgfx6_gs_visitor.h45 int shader_time_index, in gfx6_gs_visitor() argument
48 shader_time_index, debug_enabled) in gfx6_gs_visitor()
H A Dbrw_vec4_vs_visitor.cpp106 int shader_time_index, in vec4_vs_visitor() argument
109 shader, mem_ctx, false /* no_spills */, shader_time_index, in vec4_vs_visitor()
H A Dbrw_vec4_gs_visitor.cpp46 int shader_time_index, in vec4_gs_visitor() argument
50 no_spills, shader_time_index, debug_enabled), in vec4_gs_visitor()
591 int shader_time_index, in brw_compile_gs() argument
824 shader_time_index, debug_enabled); in brw_compile_gs()
861 shader_time_index, debug_enabled); in brw_compile_gs()
932 shader_time_index, debug_enabled); in brw_compile_gs()
936 shader_time_index, debug_enabled); in brw_compile_gs()
/dports/graphics/libosmesa/mesa-21.3.6/src/intel/compiler/
H A Dgfx6_gs_visitor.h45 int shader_time_index, in gfx6_gs_visitor() argument
48 shader_time_index, debug_enabled) in gfx6_gs_visitor()
H A Dbrw_vec4_vs_visitor.cpp106 int shader_time_index, in vec4_vs_visitor() argument
109 shader, mem_ctx, false /* no_spills */, shader_time_index, in vec4_vs_visitor()
H A Dbrw_vec4_gs_visitor.cpp46 int shader_time_index, in vec4_gs_visitor() argument
50 no_spills, shader_time_index, debug_enabled), in vec4_gs_visitor()
591 int shader_time_index, in brw_compile_gs() argument
824 shader_time_index, debug_enabled); in brw_compile_gs()
861 shader_time_index, debug_enabled); in brw_compile_gs()
932 shader_time_index, debug_enabled); in brw_compile_gs()
936 shader_time_index, debug_enabled); in brw_compile_gs()
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/intel/compiler/
H A Dgfx6_gs_visitor.h45 int shader_time_index, in gfx6_gs_visitor() argument
48 shader_time_index, debug_enabled) in gfx6_gs_visitor()
H A Dbrw_vec4_vs_visitor.cpp106 int shader_time_index, in vec4_vs_visitor() argument
109 shader, mem_ctx, false /* no_spills */, shader_time_index, in vec4_vs_visitor()
H A Dbrw_vec4_gs_visitor.cpp46 int shader_time_index, in vec4_gs_visitor() argument
50 no_spills, shader_time_index, debug_enabled), in vec4_gs_visitor()
591 int shader_time_index, in brw_compile_gs() argument
824 shader_time_index, debug_enabled); in brw_compile_gs()
861 shader_time_index, debug_enabled); in brw_compile_gs()
932 shader_time_index, debug_enabled); in brw_compile_gs()
936 shader_time_index, debug_enabled); in brw_compile_gs()
/dports/graphics/mesa-libs/mesa-21.3.6/src/intel/compiler/
H A Dgfx6_gs_visitor.h45 int shader_time_index, in gfx6_gs_visitor() argument
48 shader_time_index, debug_enabled) in gfx6_gs_visitor()
H A Dbrw_vec4_vs_visitor.cpp106 int shader_time_index, in vec4_vs_visitor() argument
109 shader, mem_ctx, false /* no_spills */, shader_time_index, in vec4_vs_visitor()
H A Dbrw_vec4_gs_visitor.cpp46 int shader_time_index, in vec4_gs_visitor() argument
50 no_spills, shader_time_index, debug_enabled), in vec4_gs_visitor()
591 int shader_time_index, in brw_compile_gs() argument
824 shader_time_index, debug_enabled); in brw_compile_gs()
861 shader_time_index, debug_enabled); in brw_compile_gs()
932 shader_time_index, debug_enabled); in brw_compile_gs()
936 shader_time_index, debug_enabled); in brw_compile_gs()
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/intel/compiler/
H A Dgfx6_gs_visitor.h45 int shader_time_index, in gfx6_gs_visitor() argument
48 shader_time_index, debug_enabled) in gfx6_gs_visitor()
H A Dbrw_vec4_vs_visitor.cpp106 int shader_time_index, in vec4_vs_visitor() argument
109 shader, mem_ctx, false /* no_spills */, shader_time_index, in vec4_vs_visitor()
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/intel/compiler/
H A Dgfx6_gs_visitor.h45 int shader_time_index, in gfx6_gs_visitor() argument
48 shader_time_index, debug_enabled) in gfx6_gs_visitor()
H A Dbrw_vec4_vs_visitor.cpp106 int shader_time_index, in vec4_vs_visitor() argument
109 shader, mem_ctx, false /* no_spills */, shader_time_index, in vec4_vs_visitor()
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/intel/compiler/
H A Dgfx6_gs_visitor.h45 int shader_time_index, in gfx6_gs_visitor() argument
48 shader_time_index, debug_enabled) in gfx6_gs_visitor()
H A Dbrw_vec4_vs_visitor.cpp106 int shader_time_index, in vec4_vs_visitor() argument
109 shader, mem_ctx, false /* no_spills */, shader_time_index, in vec4_vs_visitor()
/dports/graphics/mesa-dri/mesa-21.3.6/src/intel/compiler/
H A Dgfx6_gs_visitor.h45 int shader_time_index, in gfx6_gs_visitor() argument
48 shader_time_index, debug_enabled) in gfx6_gs_visitor()
H A Dbrw_vec4_vs_visitor.cpp106 int shader_time_index, in vec4_vs_visitor() argument
109 shader, mem_ctx, false /* no_spills */, shader_time_index, in vec4_vs_visitor()
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/intel/compiler/
H A Dbrw_vec4_vs_visitor.cpp106 int shader_time_index) in vec4_vs_visitor() argument
108 shader, mem_ctx, false /* no_spills */, shader_time_index), in vec4_vs_visitor()
H A Dgen6_gs_visitor.h46 int shader_time_index) : in gen6_gs_visitor() argument
48 shader_time_index), in gen6_gs_visitor()

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