/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/third_party/vulkan-tools/src/build-android/ |
H A D | update_external_sources_android.sh | 108 rm -rf $BASEDIR/shaderc/third_party/glslang 110 mkdir -p $BASEDIR/shaderc/third_party/glslang 111 cd $BASEDIR/shaderc/third_party/glslang 118 cd $BASEDIR/shaderc/third_party/glslang 132 cd $BASEDIR/shaderc/third_party/spirv-tools 139 cd $BASEDIR/shaderc/third_party/spirv-tools 171 rm -rf $BASEDIR/shaderc 173 mkdir -p $BASEDIR/shaderc 174 cd $BASEDIR/shaderc 181 cd $BASEDIR/shaderc [all …]
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H A D | update_external_sources_android.bat | 2 REM Update source for glslang, spirv-tools, shaderc, vulkan-headers 26 set GLSLANG_DIR=%BASE_DIR%\shaderc\third_party\glslang 29 set SHADERC_DIR=%BASE_DIR%\shaderc 121 set sync-shaderc=0 123 set build-shaderc=0 125 if %sync-shaderc% equ 1 ( 173 if %build-shaderc% equ 1 ( 281 echo shaderc source download failed! 293 echo shaderc source update failed! 302 echo Building shaderc with Android NDK [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/vulkan-tools/src/build-android/ |
H A D | update_external_sources_android.sh | 108 rm -rf $BASEDIR/shaderc/third_party/glslang 110 mkdir -p $BASEDIR/shaderc/third_party/glslang 111 cd $BASEDIR/shaderc/third_party/glslang 118 cd $BASEDIR/shaderc/third_party/glslang 132 cd $BASEDIR/shaderc/third_party/spirv-tools 139 cd $BASEDIR/shaderc/third_party/spirv-tools 171 rm -rf $BASEDIR/shaderc 173 mkdir -p $BASEDIR/shaderc 174 cd $BASEDIR/shaderc 181 cd $BASEDIR/shaderc [all …]
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/dports/www/firefox/firefox-99.0/third_party/rust/glsl/src/transpiler/ |
H A D | spirv.rs | 7 use shaderc; 22 impl From<ShaderKind> for shaderc::ShaderKind { 25 ShaderKind::TessControl => shaderc::ShaderKind::TessControl, in from() 27 ShaderKind::Vertex => shaderc::ShaderKind::Vertex, in from() 28 ShaderKind::Geometry => shaderc::ShaderKind::Geometry, in from() 29 ShaderKind::Fragment => shaderc::ShaderKind::Fragment, in from() 30 ShaderKind::Compute => shaderc::ShaderKind::Compute, in from() 54 let mut compiler = shaderc::Compiler::new().unwrap(); in transpile_translation_unit_to_binary() 55 let options = shaderc::CompileOptions::new().unwrap(); in transpile_translation_unit_to_binary() 85 let mut compiler = shaderc::Compiler::new().unwrap(); in transpile_translation_unit() [all …]
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/dports/mail/thunderbird/thunderbird-91.8.0/third_party/rust/glsl/src/transpiler/ |
H A D | spirv.rs | 7 use shaderc; 22 impl From<ShaderKind> for shaderc::ShaderKind { 25 ShaderKind::TessControl => shaderc::ShaderKind::TessControl, in from() 27 ShaderKind::Vertex => shaderc::ShaderKind::Vertex, in from() 28 ShaderKind::Geometry => shaderc::ShaderKind::Geometry, in from() 29 ShaderKind::Fragment => shaderc::ShaderKind::Fragment, in from() 30 ShaderKind::Compute => shaderc::ShaderKind::Compute, in from() 54 let mut compiler = shaderc::Compiler::new().unwrap(); in transpile_translation_unit_to_binary() 55 let options = shaderc::CompileOptions::new().unwrap(); in transpile_translation_unit_to_binary() 85 let mut compiler = shaderc::Compiler::new().unwrap(); in transpile_translation_unit() [all …]
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/dports/www/firefox-esr/firefox-91.8.0/third_party/rust/glsl/src/transpiler/ |
H A D | spirv.rs | 7 use shaderc; 22 impl From<ShaderKind> for shaderc::ShaderKind { 25 ShaderKind::TessControl => shaderc::ShaderKind::TessControl, in from() 27 ShaderKind::Vertex => shaderc::ShaderKind::Vertex, in from() 28 ShaderKind::Geometry => shaderc::ShaderKind::Geometry, in from() 29 ShaderKind::Fragment => shaderc::ShaderKind::Fragment, in from() 30 ShaderKind::Compute => shaderc::ShaderKind::Compute, in from() 54 let mut compiler = shaderc::Compiler::new().unwrap(); in transpile_translation_unit_to_binary() 55 let options = shaderc::CompileOptions::new().unwrap(); in transpile_translation_unit_to_binary() 85 let mut compiler = shaderc::Compiler::new().unwrap(); in transpile_translation_unit() [all …]
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/dports/lang/spidermonkey78/firefox-78.9.0/third_party/rust/glsl/src/transpiler/ |
H A D | spirv.rs | 7 use shaderc; 22 impl From<ShaderKind> for shaderc::ShaderKind { 25 ShaderKind::TessControl => shaderc::ShaderKind::TessControl, in from() 27 ShaderKind::Vertex => shaderc::ShaderKind::Vertex, in from() 28 ShaderKind::Geometry => shaderc::ShaderKind::Geometry, in from() 29 ShaderKind::Fragment => shaderc::ShaderKind::Fragment, in from() 30 ShaderKind::Compute => shaderc::ShaderKind::Compute, in from() 54 let mut compiler = shaderc::Compiler::new().unwrap(); in transpile_translation_unit_to_binary() 55 let options = shaderc::CompileOptions::new().unwrap(); in transpile_translation_unit_to_binary() 85 let mut compiler = shaderc::Compiler::new().unwrap(); in transpile_translation_unit() [all …]
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/shaderc/src/ |
H A D | downloads.md | 10 …shaderc/badges/build_link_windows_vs2017_release.html) | [clang](https://storage.googleapis.com/sh… 11 …://storage.googleapis.com/shaderc/badges/build_link_windows_vs2015_release.html) | [gcc](https://s… 12 | [MSVC 2013](https://storage.googleapis.com/shaderc/badges/build_link_windows_vs2013_release.html)… 17 …shaderc/badges/build_link_windows_vs2017_debug.html) | [clang](https://storage.googleapis.com/shad… 18 | | [gcc](https://storage.googleapis.com/shaderc/badges/build_link_linux_gcc_debug.html) | |
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H A D | Android.mk | 17 SHADERC_HEADERS=shaderc.hpp shaderc.h env.h status.h visibility.h 18 SHADERC_HEADERS_IN_OUT_DIR=$(foreach H,$(SHADERC_HEADERS),$(NDK_APP_LIBS_OUT)/../include/shaderc/$(… 21 $(NDK_APP_LIBS_OUT)/../include/shaderc/$(1) : \ 22 $(ROOT_SHADERC_PATH)/libshaderc/include/shaderc/$(1) 23 $(call host-mkdir,$(NDK_APP_LIBS_OUT)/../include/shaderc) 24 $(call host-cp,$(ROOT_SHADERC_PATH)/libshaderc/include/shaderc/$(1) \ 25 ,$(NDK_APP_LIBS_OUT)/../include/shaderc/$(1))
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H A D | BUILD.gn | 16 import("//build_overrides/shaderc.gni") 88 "libshaderc/include/shaderc/env.h", 89 "libshaderc/include/shaderc/shaderc.h", 90 "libshaderc/include/shaderc/shaderc.hpp", 91 "libshaderc/include/shaderc/status.h", 92 "libshaderc/include/shaderc/visibility.h", 93 "libshaderc/src/shaderc.cc", 203 "libshaderc/include/shaderc/env.h", 204 "libshaderc/include/shaderc/status.h", 205 "libshaderc/include/shaderc/visibility.h",
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H A D | README.md | 74 - `libshaderc_util/`: a utility library used by multiple shaderc components 98 of `shaderc/third_party`. In that scenario, Glslang's HLSL support 100 from outside the `shaderc/third_party` tree. In that case you must 107 git clone https://github.com/google/shaderc $SOURCE_DIR 215 Assume `<IMAGE-NAME>` is `shaderc/shaderc` from now on. 220 docker run shaderc/shaderc glslc --version 228 $ docker run -i -t -v `pwd`/example:/code shaderc/shaderc 245 [the project's GitHub page](https://github.com/google/shaderc). 268 * **Rust:** [shaderc-rs][shaderc-rs] 275 [shaderc-rs]: https://github.com/google/shaderc-rs [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/shaderc/src/ |
H A D | downloads.md | 10 …shaderc/badges/build_link_windows_vs2017_release.html) | [clang](https://storage.googleapis.com/sh… 11 …://storage.googleapis.com/shaderc/badges/build_link_windows_vs2015_release.html) | [gcc](https://s… 16 …shaderc/badges/build_link_windows_vs2017_debug.html) | [clang](https://storage.googleapis.com/shad… 17 | | [gcc](https://storage.googleapis.com/shaderc/badges/build_link_linux_gcc_debug.html) | |
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H A D | Android.mk | 31 SHADERC_HEADERS=shaderc.hpp shaderc.h env.h status.h visibility.h 32 SHADERC_HEADERS_IN_OUT_DIR=$(foreach H,$(SHADERC_HEADERS),$(NDK_APP_LIBS_OUT)/../include/shaderc/$(… 35 $(NDK_APP_LIBS_OUT)/../include/shaderc/$(1) : \ 36 $(ROOT_SHADERC_PATH)/libshaderc/include/shaderc/$(1) 37 $(call host-mkdir,$(NDK_APP_LIBS_OUT)/../include/shaderc) 38 $(call host-cp,$(ROOT_SHADERC_PATH)/libshaderc/include/shaderc/$(1) \ 39 ,$(NDK_APP_LIBS_OUT)/../include/shaderc/$(1))
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H A D | BUILD.gn | 16 import("//build_overrides/shaderc.gni") 81 "libshaderc/include/shaderc/env.h", 82 "libshaderc/include/shaderc/shaderc.h", 83 "libshaderc/include/shaderc/shaderc.hpp", 84 "libshaderc/include/shaderc/status.h", 85 "libshaderc/include/shaderc/visibility.h", 86 "libshaderc/src/shaderc.cc",
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H A D | README.md | 87 of `shaderc/third_party`. In that scenario, Glslang's HLSL support 96 git clone https://github.com/google/shaderc $SOURCE_DIR 204 Assume `<IMAGE-NAME>` is `shaderc/shaderc` from now on. 209 docker run shaderc/shaderc glslc --version 217 $ docker run -i -t -v `pwd`/example:/code shaderc/shaderc 226 [the project's GitHub page](https://github.com/google/shaderc). 249 * **Rust:** [shaderc-rs][shaderc-rs] 251 * **.NET:** [shaderc.net][shadercdotnet] 257 [shaderc-rs]: https://github.com/google/shaderc-rs 258 [appveyor]: https://ci.appveyor.com/project/dneto0/shaderc [all …]
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/dports/graphics/shaderc/shaderc-2021.3/ |
H A D | downloads.md | 10 …shaderc/badges/build_link_windows_vs2017_release.html) | [clang](https://storage.googleapis.com/sh… 11 …://storage.googleapis.com/shaderc/badges/build_link_windows_vs2015_release.html) | [gcc](https://s… 16 …shaderc/badges/build_link_windows_vs2017_debug.html) | [clang](https://storage.googleapis.com/shad… 17 | | [gcc](https://storage.googleapis.com/shaderc/badges/build_link_linux_gcc_debug.html) | |
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H A D | Android.mk | 31 SHADERC_HEADERS=shaderc.hpp shaderc.h env.h status.h visibility.h 32 SHADERC_HEADERS_IN_OUT_DIR=$(foreach H,$(SHADERC_HEADERS),$(NDK_APP_LIBS_OUT)/../include/shaderc/$(… 35 $(NDK_APP_LIBS_OUT)/../include/shaderc/$(1) : \ 36 $(ROOT_SHADERC_PATH)/libshaderc/include/shaderc/$(1) 37 $(call host-mkdir,$(NDK_APP_LIBS_OUT)/../include/shaderc) 38 $(call host-cp,$(ROOT_SHADERC_PATH)/libshaderc/include/shaderc/$(1) \ 39 ,$(NDK_APP_LIBS_OUT)/../include/shaderc/$(1))
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H A D | BUILD.gn | 16 import("//build_overrides/shaderc.gni") 81 "libshaderc/include/shaderc/env.h", 82 "libshaderc/include/shaderc/shaderc.h", 83 "libshaderc/include/shaderc/shaderc.hpp", 84 "libshaderc/include/shaderc/status.h", 85 "libshaderc/include/shaderc/visibility.h", 86 "libshaderc/src/shaderc.cc",
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H A D | README.md | 87 of `shaderc/third_party`. In that scenario, Glslang's HLSL support 96 git clone https://github.com/google/shaderc $SOURCE_DIR 204 Assume `<IMAGE-NAME>` is `shaderc/shaderc` from now on. 209 docker run shaderc/shaderc glslc --version 217 $ docker run -i -t -v `pwd`/example:/code shaderc/shaderc 226 [the project's GitHub page](https://github.com/google/shaderc). 249 * **Rust:** [shaderc-rs][shaderc-rs] 251 * **.NET:** [shaderc.net][shadercdotnet] 258 [shaderc-rs]: https://github.com/google/shaderc-rs 259 [appveyor]: https://ci.appveyor.com/project/dneto0/shaderc [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/third_party/shaderc/ |
H A D | BUILD.gn | 6 shaderc_root = "../externals/shaderc" 10 import("//build_overrides/shaderc.gni") 82 "libshaderc/include/shaderc/env.h", 83 "libshaderc/include/shaderc/shaderc.h", 84 "libshaderc/include/shaderc/shaderc.hpp", 85 "libshaderc/include/shaderc/status.h", 86 "libshaderc/include/shaderc/visibility.h", 87 "libshaderc/src/shaderc.cc", 148 "libshaderc/include/shaderc/env.h", 149 "libshaderc/include/shaderc/status.h", [all …]
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/skia/third_party/shaderc/ |
H A D | BUILD.gn | 6 shaderc_root = "../externals/shaderc" 10 import("//build_overrides/shaderc.gni") 82 "libshaderc/include/shaderc/env.h", 83 "libshaderc/include/shaderc/shaderc.h", 84 "libshaderc/include/shaderc/shaderc.hpp", 85 "libshaderc/include/shaderc/status.h", 86 "libshaderc/include/shaderc/visibility.h", 87 "libshaderc/src/shaderc.cc", 148 "libshaderc/include/shaderc/env.h", 149 "libshaderc/include/shaderc/status.h", [all …]
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/shaderc/src/examples/online-compile/ |
H A D | main.cc | 37 shaderc::Compiler compiler; in preprocess_shader() 38 shaderc::CompileOptions options; in preprocess_shader() 43 shaderc::PreprocessedSourceCompilationResult result = in preprocess_shader() 60 shaderc::Compiler compiler; in compile_file_to_assembly() 61 shaderc::CompileOptions options; in compile_file_to_assembly() 67 shaderc::AssemblyCompilationResult result = compiler.CompileGlslToSpvAssembly( in compile_file_to_assembly() 84 shaderc::Compiler compiler; in compile_file() 85 shaderc::CompileOptions options; in compile_file() 91 shaderc::SpvCompilationResult module = in compile_file()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/shaderc/src/examples/online-compile/ |
H A D | main.cc | 37 shaderc::Compiler compiler; in preprocess_shader() 38 shaderc::CompileOptions options; in preprocess_shader() 43 shaderc::PreprocessedSourceCompilationResult result = in preprocess_shader() 60 shaderc::Compiler compiler; in compile_file_to_assembly() 61 shaderc::CompileOptions options; in compile_file_to_assembly() 67 shaderc::AssemblyCompilationResult result = compiler.CompileGlslToSpvAssembly( in compile_file_to_assembly() 84 shaderc::Compiler compiler; in compile_file() 85 shaderc::CompileOptions options; in compile_file() 91 shaderc::SpvCompilationResult module = in compile_file()
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/dports/graphics/shaderc/shaderc-2021.3/examples/online-compile/ |
H A D | main.cc | 37 shaderc::Compiler compiler; in preprocess_shader() 38 shaderc::CompileOptions options; in preprocess_shader() 43 shaderc::PreprocessedSourceCompilationResult result = in preprocess_shader() 60 shaderc::Compiler compiler; in compile_file_to_assembly() 61 shaderc::CompileOptions options; in compile_file_to_assembly() 67 shaderc::AssemblyCompilationResult result = compiler.CompileGlslToSpvAssembly( in compile_file_to_assembly() 84 shaderc::Compiler compiler; in compile_file() 85 shaderc::CompileOptions options; in compile_file() 91 shaderc::SpvCompilationResult module = in compile_file()
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/dports/games/taisei/taisei-1.3.2/src/renderer/common/shaderlib/ |
H A D | meson.build | 15 dep_shaderc = dependency('shaderc', static : static, required : false) 19 # https://github.com/google/shaderc/issues/392 27 …dep_shaderc = dependency('shaderc', static : static, fallback : ['shaderc', 'shaderc_dep'], requir… 30 …dep_shaderc = dependency('shaderc', static : static, fallback : ['shaderc', 'shaderc_dep'], requir… 33 assert(dep_shaderc.found(), 'shaderc is required for the shader transpiler')
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