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Searched refs:shadermodeldef (Results 1 – 1 of 1) sorted by relevance

/dports/games/0ad/0ad-0.0.23b-alpha/source/renderer/
H A DHWLightingModelRenderer.cpp113 ShaderModelDef* shadermodeldef; member
124 m->shadermodeldef = NULL; in ShaderModelVertexRenderer()
139 ShaderModelDef* shadermodeldef = (ShaderModelDef*)mdef->GetRenderData(m); in CreateModelData() local
141 if (!shadermodeldef) in CreateModelData()
143 shadermodeldef = new ShaderModelDef(mdef); in CreateModelData()
144 mdef->SetRenderData(m, shadermodeldef); in CreateModelData()
259 m->shadermodeldef = (ShaderModelDef*)def.GetRenderData(m); in PrepareModelDef()
261 ENSURE(m->shadermodeldef); in PrepareModelDef()
263 u8* base = m->shadermodeldef->m_Array.Bind(); in PrepareModelDef()
264 GLsizei stride = (GLsizei)m->shadermodeldef->m_Array.GetStride(); in PrepareModelDef()
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