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Searched refs:shading_basis (Results 1 – 25 of 32) sorted by relevance

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/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/renderer/modeling/bsdf/
H A Dbsdfwrapper.h79 const foundation::Basis3f& shading_basis,
89 const foundation::Basis3f& shading_basis,
97 const foundation::Basis3f& shading_basis,
191 const foundation::Basis3f& shading_basis, in evaluate() argument
201 if (Cull && is_culled(adjoint, shading_basis, outgoing, incoming)) in evaluate()
210 shading_basis, in evaluate()
241 const foundation::Basis3f& shading_basis, in evaluate_pdf() argument
250 if (Cull && is_culled(adjoint, shading_basis, outgoing, incoming)) in evaluate_pdf()
258 shading_basis, in evaluate_pdf()
270 const foundation::Basis3f& shading_basis, in is_culled() argument
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H A Ddisneybrdf.cpp202 const Basis3f& shading_basis, in evaluate() argument
210 const Vector3f n(shading_basis.get_normal()); in evaluate()
247 const Basis3f& shading_basis, in evaluate_pdf() argument
572 const Basis3f& shading_basis, in evaluate() argument
592 shading_basis, in evaluate()
604 shading_basis, in evaluate()
624 shading_basis, in evaluate()
645 shading_basis, in evaluate()
669 const Basis3f& shading_basis, in evaluate_pdf() argument
709 shading_basis, in evaluate_pdf()
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H A Dbsdfblend.cpp182 const Basis3f& shading_basis, in evaluate() argument
205 shading_basis, in evaluate()
221 shading_basis, in evaluate()
243 const Basis3f& shading_basis, in evaluate_pdf() argument
263 shading_basis, in evaluate_pdf()
276 shading_basis, in evaluate_pdf()
H A Ddisneylayeredbrdf.cpp168 const Basis3f& shading_basis, in evaluate() argument
182 shading_basis, in evaluate()
193 const Basis3f& shading_basis, in evaluate_pdf() argument
205 shading_basis, in evaluate_pdf()
H A Dmicrofacethelper.h179 const foundation::Basis3f& shading_basis, in evaluate() argument
185 foundation::Vector3f wo = shading_basis.transform_to_local(outgoing); in evaluate()
186 foundation::Vector3f wi = shading_basis.transform_to_local(incoming); in evaluate()
229 const foundation::Basis3f& shading_basis, in pdf() argument
233 foundation::Vector3f wo = shading_basis.transform_to_local(outgoing); in pdf()
234 foundation::Vector3f wi = shading_basis.transform_to_local(incoming); in pdf()
H A Dbsdfmix.cpp188 const Basis3f& shading_basis, in evaluate() argument
221 shading_basis, in evaluate()
237 shading_basis, in evaluate()
259 const Basis3f& shading_basis, in evaluate_pdf() argument
289 shading_basis, in evaluate_pdf()
302 shading_basis, in evaluate_pdf()
H A Dlambertianbrdf.cpp138 const Basis3f& shading_basis, in evaluate() argument
154 const Vector3f& n = shading_basis.get_normal(); in evaluate()
163 const Basis3f& shading_basis, in evaluate_pdf() argument
172 const Vector3f& n = shading_basis.get_normal(); in evaluate_pdf()
H A Dblinnbrdf.cpp174 const Basis3f& shading_basis, in evaluate() argument
190 shading_basis, in evaluate()
206 const Basis3f& shading_basis, in evaluate_pdf() argument
220 shading_basis, in evaluate_pdf()
H A Ddiffusebtdf.cpp154 const Basis3f& shading_basis, in evaluate() argument
163 const Vector3f& n = shading_basis.get_normal(); in evaluate()
190 const Basis3f& shading_basis, in evaluate_pdf() argument
198 const Vector3f& n = shading_basis.get_normal(); in evaluate_pdf()
H A Dashikhminbrdf.cpp264 const Basis3f& shading_basis, in evaluate() argument
295 const Vector3f& shading_normal = shading_basis.get_normal(); in evaluate()
300 const float cos_hu = abs(dot(h, shading_basis.get_tangent_u())); in evaluate()
301 const float cos_hv = abs(dot(h, shading_basis.get_tangent_v())); in evaluate()
352 const Basis3f& shading_basis, in evaluate_pdf() argument
386 const float cos_in = abs(dot(incoming, shading_basis.get_normal())); in evaluate_pdf()
395 const float cos_hn = abs(dot(h, shading_basis.get_normal())); in evaluate_pdf()
396 const float cos_hu = dot(h, shading_basis.get_tangent_u()); in evaluate_pdf()
397 const float cos_hv = dot(h, shading_basis.get_tangent_v()); in evaluate_pdf()
H A Dglossybrdf.cpp209 const Basis3f& shading_basis, in evaluate() argument
237 shading_basis, in evaluate()
246 shading_basis.get_normal(), in evaluate()
259 const Basis3f& shading_basis, in evaluate_pdf() argument
280 shading_basis, in evaluate_pdf()
H A Dmetalbrdf.cpp210 const Basis3f& shading_basis, in evaluate() argument
238 shading_basis, in evaluate()
247 shading_basis.get_normal(), in evaluate()
260 const Basis3f& shading_basis, in evaluate_pdf() argument
281 shading_basis, in evaluate_pdf()
H A Dnullbsdf.h87 const foundation::Basis3f& shading_basis, in evaluate() argument
100 const foundation::Basis3f& shading_basis, in evaluate_pdf() argument
H A Dorennayarbrdf.cpp172 const Basis3f& shading_basis, in evaluate() argument
181 const Vector3f& n = shading_basis.get_normal(); in evaluate()
219 const Basis3f& shading_basis, in evaluate_pdf() argument
227 const Vector3f& n = shading_basis.get_normal(); in evaluate_pdf()
H A Dglassbsdf.cpp399 const Basis3f& shading_basis, in evaluate() argument
412 …? Basis3f(-shading_basis.get_normal(), shading_basis.get_tangent_u(), -shading_basis.get_tangent_v… in evaluate()
413 : shading_basis); in evaluate()
508 const Basis3f& shading_basis, in evaluate_pdf() argument
520 …? Basis3f(-shading_basis.get_normal(), shading_basis.get_tangent_u(), -shading_basis.get_tangent_v… in evaluate_pdf()
521 : shading_basis); in evaluate_pdf()
824 Basis3f shading_basis( in compute_directional_albedo() local
H A Dplasticbrdf.cpp250 const Basis3f& shading_basis, in evaluate() argument
259 const Vector3f wo = shading_basis.transform_to_local(outgoing); in evaluate()
260 const Vector3f wi = shading_basis.transform_to_local(incoming); in evaluate()
315 const Basis3f& shading_basis, in evaluate_pdf() argument
323 const Vector3f wo = shading_basis.transform_to_local(outgoing); in evaluate_pdf()
324 const Vector3f wi = shading_basis.transform_to_local(incoming); in evaluate_pdf()
H A Ddisneylayeredbrdf.h96 const foundation::Basis3f& shading_basis,
106 const foundation::Basis3f& shading_basis,
H A Dspecularbrdf.cpp119 const Basis3f& shading_basis, in evaluate() argument
132 const Basis3f& shading_basis, in evaluate_pdf() argument
/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/renderer/modeling/edf/
H A Dosledf.cpp103 const Basis3f& shading_basis, in sample() argument
123 shading_basis, in sample()
134 const Basis3f& shading_basis, in evaluate() argument
151 shading_basis, in evaluate()
162 const Basis3f& shading_basis, in evaluate() argument
182 shading_basis, in evaluate()
201 const Basis3f& shading_basis, in evaluate_pdf() argument
216 shading_basis, in evaluate_pdf()
H A Dconeedf.cpp113 const Basis3f& shading_basis, in sample() argument
122 outgoing = shading_basis.transform_to_parent(wo); in sample()
135 const Basis3f& shading_basis, in evaluate() argument
143 const float cos_on = dot(outgoing, shading_basis.get_normal()); in evaluate()
158 const Basis3f& shading_basis, in evaluate() argument
167 const float cos_on = dot(outgoing, shading_basis.get_normal()); in evaluate()
186 const Basis3f& shading_basis, in evaluate_pdf() argument
193 const float cos_on = dot(outgoing, shading_basis.get_normal()); in evaluate_pdf()
H A Ddiffuseedf.cpp110 const Basis3f& shading_basis, in sample() argument
119 outgoing = shading_basis.transform_to_parent(wo); in sample()
132 const Basis3f& shading_basis, in evaluate() argument
139 const float cos_on = dot(outgoing, shading_basis.get_normal()); in evaluate()
156 const Basis3f& shading_basis, in evaluate() argument
164 const float cos_on = dot(outgoing, shading_basis.get_normal()); in evaluate()
185 const Basis3f& shading_basis, in evaluate_pdf() argument
191 const float cos_on = dot(outgoing, shading_basis.get_normal()); in evaluate_pdf()
H A Dedf.h121 …const foundation::Basis3f& shading_basis, // world space orthonormal basis around sh…
131 …const foundation::Basis3f& shading_basis, // world space orthonormal basis around sh…
137 …const foundation::Basis3f& shading_basis, // world space orthonormal basis around sh…
146 …const foundation::Basis3f& shading_basis, // world space orthonormal basis around sh…
/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/renderer/kernel/shading/
H A Dclosures.cpp196 shading_basis, in convert_closure()
291 shading_basis, in convert_closure()
378 shading_basis, in convert_closure()
461 shading_basis, in convert_closure()
604 shading_basis, in convert_closure()
699 shading_basis, in convert_closure()
869 shading_basis, in convert_closure()
936 shading_basis, in convert_closure()
1001 shading_basis, in convert_closure()
1077 shading_basis, in convert_closure()
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H A Dambientocclusion.h66 const foundation::Basis3d& shading_basis = shading_point.get_shading_basis(); in compute_ambient_occlusion() local
88 ray.m_dir = shading_basis.transform_to_parent(ray.m_dir); in compute_ambient_occlusion()
/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/renderer/modeling/bssrdf/
H A Dseparablebssrdf.cpp89 const Basis3d& shading_basis, in pick_projection_axis() argument
95 const Vector3d& n = shading_basis.get_normal(); in pick_projection_axis()
96 const Vector3d& u = shading_basis.get_tangent_u(); in pick_projection_axis()
97 const Vector3d& v = shading_basis.get_tangent_v(); in pick_projection_axis()

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