Searched refs:shadowCall (Results 1 – 2 of 2) sorted by relevance
87 shadowCall=false; in Player()150 shadowCall=false; in spaceKeyDown()181 shadowCall=true; in spaceKeyDown()1249 if(shadowCall==true){ in shadowGiveState()1267 shadowCall=false; in shadowGiveState()1469 shadowCall=false; in reset()1573 shadowCall=false; in loadState()
72 bool shadowCall; variable