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Searched refs:shadow_row (Results 1 – 3 of 3) sorted by relevance

/dports/multimedia/olive/olive-0.1.2/effects/internal/
H A Drichtexteffect.cpp51 EffectRow* shadow_row = new EffectRow(this, tr("Shadow")); in RichTextEffect() local
52 shadow_bool = new BoolField(shadow_row, "shadow"); in RichTextEffect()
H A Dtexteffect.cpp106 EffectRow* shadow_row = new EffectRow(this, tr("Shadow")); in TextEffect() local
107 shadow_bool = new BoolField(shadow_row, "shadow"); in TextEffect()
/dports/games/openlierox/OpenLieroX/src/common/
H A DCMap.cpp1155 …Uint8 *shadow_row = (Uint8 *)bmpShadowMap->pixels + (i.map_y * bmpShadowMap->pitch) + (i.map_x * b… in DrawObjectShadow() local
1164 Uint8 *shadowmap_px = shadow_row; in DrawObjectShadow()
1187shadow_row += bmpShadowMap->pitch * (loop_y & 1); // We draw the shadow doubly stretched -> onl… in DrawObjectShadow()