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Searched refs:shadowcolor (Results 1 – 25 of 124) sorted by relevance

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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_hqrender/render_template/lightRotation/Shaders/
H A DMOSAICfunctions.h433 color shadowcolor = color(1); local
500 color shadowcolor = color(1); local
551 color shadowcolor = color(1); local
598 color shadowcolor = color(1); local
647 color shadowcolor = color(1); local
696 color shadowcolor = color(1); local
738 color shadowcolor = color(1); local
866 color shadowcolor = color(1); local
899 color shadowcolor = color(1); local
937 color shadowcolor = color(1); local
[all …]
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_hqrender/render_template/default/Shaders/
H A DMOSAICfunctions.h433 color shadowcolor = color(1); local
500 color shadowcolor = color(1); local
551 color shadowcolor = color(1); local
598 color shadowcolor = color(1); local
647 color shadowcolor = color(1); local
696 color shadowcolor = color(1); local
738 color shadowcolor = color(1); local
866 color shadowcolor = color(1); local
899 color shadowcolor = color(1); local
937 color shadowcolor = color(1); local
[all …]
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_hqrender/render_template/meshScale/Shaders/
H A DMOSAICfunctions.h433 color shadowcolor = color(1); local
500 color shadowcolor = color(1); local
551 color shadowcolor = color(1); local
598 color shadowcolor = color(1); local
647 color shadowcolor = color(1); local
696 color shadowcolor = color(1); local
738 color shadowcolor = color(1); local
866 color shadowcolor = color(1); local
899 color shadowcolor = color(1); local
937 color shadowcolor = color(1); local
[all …]
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_hqrender/render_template/meshRotation/Shaders/
H A DMOSAICfunctions.h433 color shadowcolor = color(1); local
500 color shadowcolor = color(1); local
551 color shadowcolor = color(1); local
598 color shadowcolor = color(1); local
647 color shadowcolor = color(1); local
696 color shadowcolor = color(1); local
738 color shadowcolor = color(1); local
866 color shadowcolor = color(1); local
899 color shadowcolor = color(1); local
937 color shadowcolor = color(1); local
[all …]
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_hqrender/render_template/onlyMesh/Shaders/
H A DMOSAICfunctions.h433 color shadowcolor = color(1); local
500 color shadowcolor = color(1); local
551 color shadowcolor = color(1); local
598 color shadowcolor = color(1); local
647 color shadowcolor = color(1); local
696 color shadowcolor = color(1); local
738 color shadowcolor = color(1); local
866 color shadowcolor = color(1); local
899 color shadowcolor = color(1); local
937 color shadowcolor = color(1); local
[all …]
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_hqrender/render_template/cameraRotation/Shaders/
H A DMOSAICfunctions.h433 color shadowcolor = color(1); local
500 color shadowcolor = color(1); local
551 color shadowcolor = color(1); local
598 color shadowcolor = color(1); local
647 color shadowcolor = color(1); local
696 color shadowcolor = color(1); local
738 color shadowcolor = color(1); local
866 color shadowcolor = color(1); local
899 color shadowcolor = color(1); local
937 color shadowcolor = color(1); local
[all …]
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_hqrender/render_template/topView/Shaders/
H A DMOSAICfunctions.h433 color shadowcolor = color(1); local
500 color shadowcolor = color(1); local
551 color shadowcolor = color(1); local
598 color shadowcolor = color(1); local
647 color shadowcolor = color(1); local
696 color shadowcolor = color(1); local
738 color shadowcolor = color(1); local
866 color shadowcolor = color(1); local
899 color shadowcolor = color(1); local
937 color shadowcolor = color(1); local
[all …]
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_hqrender/render_template/museum/Shaders/
H A DMOSAICfunctions.h433 color shadowcolor = color(1); local
500 color shadowcolor = color(1); local
551 color shadowcolor = color(1); local
598 color shadowcolor = color(1); local
647 color shadowcolor = color(1); local
696 color shadowcolor = color(1); local
738 color shadowcolor = color(1); local
866 color shadowcolor = color(1); local
899 color shadowcolor = color(1); local
937 color shadowcolor = color(1); local
[all …]
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_hqrender/render_template/room/Shaders/
H A DMOSAICfunctions.h433 color shadowcolor = color(1); local
500 color shadowcolor = color(1); local
551 color shadowcolor = color(1); local
598 color shadowcolor = color(1); local
647 color shadowcolor = color(1); local
696 color shadowcolor = color(1); local
738 color shadowcolor = color(1); local
866 color shadowcolor = color(1); local
899 color shadowcolor = color(1); local
937 color shadowcolor = color(1); local
[all …]
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_hqrender/render_template/topViewLight/Shaders/
H A DMOSAICfunctions.h433 color shadowcolor = color(1); local
500 color shadowcolor = color(1); local
551 color shadowcolor = color(1); local
598 color shadowcolor = color(1); local
647 color shadowcolor = color(1); local
696 color shadowcolor = color(1); local
738 color shadowcolor = color(1); local
866 color shadowcolor = color(1); local
899 color shadowcolor = color(1); local
937 color shadowcolor = color(1); local
[all …]
/dports/graphics/graphviz/graphviz-2.44.1/lib/glcomp/
H A Dglcomppanel.c30 p->shadowcolor.R = GLCOMPSET_PANEL_SHADOW_COLOR_R; in glCompPanelNew()
31 p->shadowcolor.G = GLCOMPSET_PANEL_SHADOW_COLOR_G; in glCompPanelNew()
32 p->shadowcolor.B = GLCOMPSET_PANEL_SHADOW_COLOR_B; in glCompPanelNew()
33 p->shadowcolor.A = GLCOMPSET_PANEL_SHADOW_COLOR_A; in glCompPanelNew()
72 glColor4f((GLfloat) p->shadowcolor.R, (GLfloat) p->shadowcolor.G, in glCompPanelDraw()
73 (GLfloat) p->shadowcolor.B, (GLfloat) p->shadowcolor.A); in glCompPanelDraw()
/dports/multimedia/olive/olive-0.1.2/effects/internal/
H A Ddropshadow.frag8 uniform vec3 shadowcolor;
23 …vec4 shadowed_px = vec4(shadowcolor.r, shadowcolor.g, shadowcolor.b, shadow_opacity*texture2D(imag…
/dports/math/ploticus/pl240src/src/
H A Dproc_rect.c16 char *color, *lowbevelcolor, *hibevelcolor, *shadowcolor, *outline, *mapurl, *maplabel; in PLP_rangesweep()
26 lowbevelcolor = "0.6"; hibevelcolor = "0.8"; shadowcolor = "black";
45 else if( strcmp( attr, "shadowcolor" )==0 ) shadowcolor = lineval;
64 Ecblockdress( xlo, ylo, xhi, yhi, bevelsize, lowbevelcolor, hibevelcolor, shadowsize, shadowcolor);
H A Dblock.c172 bevelsize, lowbevelcolor, hibevelcolor, shadowsize, shadowcolor) in PLG_cblockdress() argument
174 char *lowbevelcolor, *hibevelcolor, *shadowcolor;
201 if( shadowsize > 0.0 && shadowcolor[0] != '\0' ) {
202 Ecblock( xlow+shadowsize, ylow-shadowsize, xhi+shadowsize, ylow, shadowcolor, 0 );
203 Ecblock( xhi, ylow-shadowsize, xhi+shadowsize, yhi-shadowsize, shadowcolor, 0 );
H A Dproc_annotate.c27 char *backcolor, *lowbevelcolor, *hibevelcolor, *shadowcolor; in PLP_annotate() local
46 shadowcolor = "black"; in PLP_annotate()
81 else if( strcmp( attr, "shadowcolor" )==0 ) shadowcolor = lineval; in PLP_annotate()
139 …boxh)+bd2, ulx+boxw+bd3, uly+bd4, bevelsize, lowbevelcolor, hibevelcolor, shadowsize, shadowcolor); in PLP_annotate()
/dports/math/ploticus-nox11/pl240src/src/
H A Dproc_rect.c16 char *color, *lowbevelcolor, *hibevelcolor, *shadowcolor, *outline, *mapurl, *maplabel; in PLP_rect() local
26 lowbevelcolor = "0.6"; hibevelcolor = "0.8"; shadowcolor = "black"; in PLP_rect()
45 else if( strcmp( attr, "shadowcolor" )==0 ) shadowcolor = lineval; in PLP_rect()
64 Ecblockdress( xlo, ylo, xhi, yhi, bevelsize, lowbevelcolor, hibevelcolor, shadowsize, shadowcolor); in PLP_rect()
H A Dblock.c172 bevelsize, lowbevelcolor, hibevelcolor, shadowsize, shadowcolor) in PLG_cblockdress() argument
174 char *lowbevelcolor, *hibevelcolor, *shadowcolor;
201 if( shadowsize > 0.0 && shadowcolor[0] != '\0' ) {
202 Ecblock( xlow+shadowsize, ylow-shadowsize, xhi+shadowsize, ylow, shadowcolor, 0 );
203 Ecblock( xhi, ylow-shadowsize, xhi+shadowsize, yhi-shadowsize, shadowcolor, 0 );
H A Dproc_annotate.c27 char *backcolor, *lowbevelcolor, *hibevelcolor, *shadowcolor; in PLP_annotate() local
46 shadowcolor = "black"; in PLP_annotate()
81 else if( strcmp( attr, "shadowcolor" )==0 ) shadowcolor = lineval; in PLP_annotate()
139 …boxh)+bd2, ulx+boxw+bd3, uly+bd4, bevelsize, lowbevelcolor, hibevelcolor, shadowsize, shadowcolor); in PLP_annotate()
/dports/graphics/blender/blender-2.91.0/source/blender/editors/interface/
H A Dinterface_style.c90 style->paneltitle.shadowcolor = 0.0f; in ui_style_new()
99 style->grouplabel.shadowcolor = 0.0f; in ui_style_new()
108 style->widgetlabel.shadowcolor = 0.0f; in ui_style_new()
116 style->widget.shadowcolor = 0.0f; in ui_style_new()
162 fs->shadowcolor, fs->shadowcolor, fs->shadowcolor, fs->shadowalpha}; in UI_fontstyle_draw_ex()
271 fs->shadowcolor, fs->shadowcolor, fs->shadowcolor, fs->shadowalpha}; in UI_fontstyle_draw_rotated()
/dports/games/vultures-eye/vulture-2.3.67/vulture/
H A Dvulture_txt.cpp99 int x, int y, Uint32 textcolor, Uint32 shadowcolor) in vulture_put_text_shadow() argument
102 vulture_put_text(font_id, str, dest, x+1, y+1, shadowcolor); in vulture_put_text_shadow()
110 int x, int y, Uint32 color, Uint32 shadowcolor, int maxlen) in vulture_put_text_multiline() argument
150 vulture_put_text_shadow(font_id, str_copy, dest, x, y + lineno * text_height, color, shadowcolor); in vulture_put_text_multiline()
H A Dvulture_txt.h40 int x, int y, Uint32 textcolor, Uint32 shadowcolor);
42 int x, int y, Uint32 color, Uint32 shadowcolor, int maxlen);
/dports/graphics/pixie/Pixie/shaders/
H A DmtorDirectionalLight.sl11 color shadowcolor=(0,0,0);
20 Cl = mix(shadowcolor,intensity*lightcolor,shadow(shadowname,Ps));
H A DmtorDirectionalLight.sdr8 uniform color shadowcolor = [ 0 0 0 ]
41 vuvector temporary_6 shadowcolor
/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/graphics/
H A Dfont.cpp181 bool NXFont::InitCharsShadowed(SDL_Surface *font, uint32_t color, uint32_t shadowcolor) in InitCharsShadowed() argument
192 bgcolor.r = (uint8_t)(shadowcolor >> 16); in InitCharsShadowed()
193 bgcolor.g = (uint8_t)(shadowcolor >> 8); in InitCharsShadowed()
194 bgcolor.b = (uint8_t)(shadowcolor); in InitCharsShadowed()
/dports/news/golded+/golded-plus/golded+/goldlib/gcui/
H A Dgwinmnub.cpp44 shadowcolor = DEFATTR; in Init()
89 shadowcolor = shadow; in SetColor()
187 wmenutitshad(title, titlepos, titlecolor, shadowcolor); in Begin()

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