Searched refs:shadowtime (Results 1 – 4 of 4) sorted by relevance
61 int16_t shadowtime; member
252 if (plr->shadowtime > 0) in animateobjs()883 if (plr->shadowtime > 0) in animateobjs()1315 if (plr->shadowtime > 0) in animateobjs()1630 if (plr->shadowtime > 0) in animateobjs()2244 if (plr->shadowtime > 0) in animateobjs()2284 if (plr->shadowtime > 0) in animateobjs()2794 if (plr->shadowtime > 0) in animateobjs()
697 plr->shadowtime = -1; in playerdead()919 plr->shadowtime = -1; in initplayersprite()1804 if (plr->shadowtime > 0) in drawweapons()2579 plr->shadowtime = (plr->lvl * 120) << 2; in castaorb()
121 if (plr->shadowtime >= 0) in monitor()122 plr->shadowtime -= synctics; in monitor()628 plr->shadowtime = 7500; in processobjs()