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Searched refs:shakeScene (Results 1 – 10 of 10) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/kyra/script/
H A Dscript_lol.cpp2094 shakeScene(30, 4, 0, 1); in olol_pitDrop()
2264 shakeScene(stackPos(0), stackPos(1), stackPos(2), 1); in olol_shakeScene()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/script/
H A Dscript_lol.cpp2088 shakeScene(30, 4, 0, 1); in olol_pitDrop()
2258 shakeScene(stackPos(0), stackPos(1), stackPos(2), 1); in olol_shakeScene()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/kyra/engine/
H A Dscene_lol.cpp1103 void LoLEngine::shakeScene(int duration, int width, int height, int restore) { in shakeScene() function in Kyra::LoLEngine
H A Dsprites_lol.cpp1248 shakeScene(10, 2, 2, 1); in chasePartyWithDistanceAttacks()
H A Dlol.h967 void shakeScene(int duration, int width, int height, int restore);
H A Dlol.cpp2976 shakeScene(1, 2, 3, 0); in callbackProcessMagicLightning()
/dports/games/scummvm/scummvm-2.5.1/engines/kyra/engine/
H A Dsprites_lol.cpp1248 shakeScene(10, 2, 2, 1); in chasePartyWithDistanceAttacks()
H A Dscene_lol.cpp1103 void LoLEngine::shakeScene(int duration, int width, int height, int restore) { in shakeScene() function in Kyra::LoLEngine
H A Dlol.h973 void shakeScene(int duration, int width, int height, int restore);
H A Dlol.cpp2994 shakeScene(1, 2, 3, 0); in callbackProcessMagicLightning()