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Searched refs:shake_threshold (Results 1 – 4 of 4) sorted by relevance

/dports/x11/xscreensaver/xscreensaver-5.44/hacks/
H A Dfluidballs.c75 float shake_threshold; member
337 state->shake_threshold = get_float_resource (dpy, "shakeThreshold", in fluidballs_init()
588 if (max_d < state->shake_threshold || /* when its stable */ in repaint_balls()
/dports/x11-wm/marco/marco-1.26.0/src/core/
H A Dwindow.c115 int shake_threshold);
7317 int shake_threshold; in update_move() local
7350 shake_threshold = meta_ui_get_drag_threshold (window->screen->ui) * in update_move()
7464 if (x >= work_area.x + shake_threshold && in update_move()
7465 x < (work_area.x + work_area.width - shake_threshold) && in update_move()
7467 y < (work_area.y + shake_threshold)) in update_move()
7565 int shake_threshold) in calculate_tiling_mode() argument
7569 && x < (work_area.x + shake_threshold)) in calculate_tiling_mode()
7571 if(y >= monitor->rect.y && y < work_area.y + shake_threshold) in calculate_tiling_mode()
7581 x >= work_area.x + work_area.width - shake_threshold && in calculate_tiling_mode()
[all …]
/dports/x11-wm/mutter/mutter-41.1/src/core/
H A Dwindow.c6122 int shake_threshold, in update_move_maybe_tile() argument
6159 x >= logical_monitor->rect.x && x < (work_area.x + shake_threshold)) in update_move_maybe_tile()
6162 x >= work_area.x + work_area.width - shake_threshold && in update_move_maybe_tile()
6184 int shake_threshold; in update_move() local
6216 shake_threshold = meta_prefs_get_drag_threshold () * in update_move()
6230 update_move_maybe_tile (window, shake_threshold, x, y); in update_move()
6238 if ((META_WINDOW_MAXIMIZED (window) && ABS (dy) >= shake_threshold) || in update_move()
6301 y < (work_area.y + shake_threshold)) in update_move()
6510 gint shake_threshold; in maybe_maximize_tiled_window() local
6515 shake_threshold = meta_prefs_get_drag_threshold (); in maybe_maximize_tiled_window()
[all …]
/dports/x11-wm/metacity/metacity-3.42.0/src/core/
H A Dwindow.c7433 int shake_threshold; in update_move() local
7466 shake_threshold = meta_ui_get_drag_threshold (window->screen->ui) * in update_move()
7505 x >= monitor->rect.x && x < (work_area.x + shake_threshold)) in update_move()
7508 x >= work_area.x + work_area.width - shake_threshold && in update_move()
7526 if ((META_WINDOW_MAXIMIZED (window) && ABS (dy) >= shake_threshold) || in update_move()
7527 (META_WINDOW_TILED_SIDE_BY_SIDE (window) && (MAX (ABS (dx), ABS (dy)) >= shake_threshold))) in update_move()
7581 y < (work_area.y + shake_threshold)) in update_move()