Searched refs:shall_we_dance (Results 1 – 4 of 4) sorted by relevance
/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/Libraries/EDMS/Source/ |
H A D | intrsect.cc | 40 void shall_we_dance(int32_t object, Q &result0, Q &result1, Q &result2); 44 void shall_we_dance(int32_t object, Q &result0, Q &result1, Q &result2) { in shall_we_dance() function
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/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/Libraries/EDMS/Source/MODELS/ |
H A D | d_frame.cc | 50 extern void shall_we_dance(int32_t object, Q &result0, Q &result1, Q &result2); in dirac_frame_idof() 86 shall_we_dance(object, collide_x, collide_y, collide_z); in dirac_frame_idof()
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H A D | robot.cc | 93 extern void shall_we_dance(int object, Q &result0, Q &result1, Q &result2); in robot_idof() 190 shall_we_dance(object, object10, object11, object12); in robot_idof()
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H A D | pelvis.cc | 112 extern void shall_we_dance(int32_t object, Q &result0, Q &result1, Q &result2); in pelvis_idof() 220 shall_we_dance(object, object10, object11, object12); in pelvis_idof()
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