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Searched refs:shape2ToWorld (Results 1 – 2 of 2) sorted by relevance

/dports/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/shapes/
H A DTriangleShape.cpp132 … const Transform& shape1ToWorld, const Transform& shape2ToWorld, in computeSmoothTriangleMeshContact() argument
146 isShape1Triangle ? shape1ToWorld : shape2ToWorld, in computeSmoothTriangleMeshContact()
147 … isShape1Triangle ? shape2ToWorld.getInverse() : shape1ToWorld.getInverse(), in computeSmoothTriangleMeshContact()
/dports/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/collision/shapes/
H A DTriangleShape.h175 … const Transform& shape1ToWorld, const Transform& shape2ToWorld,