Searched refs:shapeUid1 (Results 1 – 2 of 2) sorted by relevance
9345 …int shapeUid1 = m_data->m_guiHelper->registerGraphicsShape(&meshData.m_gfxShape->m_vertices->at(0)… in processDeformable() local9346 psb->getCollisionShape()->setUserIndex(shapeUid1); in processDeformable()9351 …int instanceUid = m_data->m_guiHelper->registerGraphicsInstance(shapeUid1, position, orientation, … in processDeformable()