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Searched refs:shaperadius (Results 1 – 12 of 12) sorted by relevance

/dports/games/avp/avp-20170505/src/
H A Dmorph.c132 textprint("sptr1->shaperadius = %d\n", sptr1->shaperadius); in UpdateMorphingDptr()
133 textprint("sptr2->shaperadius = %d\n", sptr2->shaperadius); in UpdateMorphingDptr()
139 if(sptr1->shaperadius == sptr2->shaperadius) { in UpdateMorphingDptr()
141 dptr->ObRadius = sptr1->shaperadius; in UpdateMorphingDptr()
147 dptr->ObRadius = WideMul2NarrowDiv(sptr1->shaperadius, in UpdateMorphingDptr()
149 sptr2->shaperadius, in UpdateMorphingDptr()
H A Dfrustum.c1052 if(dbPtr->ObView.vz-dbPtr->ObShapeData->shaperadius<=FAR_Z_CLIP_RANGE) in ObjectWithin_Norm_Frustrum()
1054 if (dbPtr->ObView.vz+dbPtr->ObShapeData->shaperadius>=ZCLIPPINGVALUE) in ObjectWithin_Norm_Frustrum()
1057 int radius = MUL_FIXED(92682,dbPtr->ObShapeData->shaperadius); in ObjectWithin_Norm_Frustrum()
1070 if (dbPtr->ObView.vz-dbPtr->ObShapeData->shaperadius>=ZCLIPPINGVALUE) in ObjectCompletelyWithin_Norm_Frustrum()
1073 int radius = MUL_FIXED(92682,dbPtr->ObShapeData->shaperadius); in ObjectCompletelyWithin_Norm_Frustrum()
1090 if (dbPtr->ObView.vz+dbPtr->ObShapeData->shaperadius>=ZCLIPPINGVALUE) in ObjectWithin_Wide_Frustrum()
1093 int radius = MUL_FIXED(146543,dbPtr->ObShapeData->shaperadius); in ObjectWithin_Wide_Frustrum()
H A Dmap.c230 dptr->ObRadius = sptr->shaperadius; in MapBlockInit()
H A Dkshape.c4207 …if(sectionDataPtr->Shape && sectionDataPtr->Shape->shaperadius>LocalDetailLevels.AlienEnergyViewTh… in FindAlienEnergySource_Recursion()
4217 particle.Size = sectionDataPtr->Shape->shaperadius*2; in FindAlienEnergySource_Recursion()
/dports/games/avp/avp-20170505/src/avp/
H A Dsfx.c240 if (dispPtr->ObShapeData->shaperadius<=LocalDetailLevels.AlienEnergyViewThreshold) return; in HandleObjectOnFire()
H A Dbh_debri.c1451 MakeBloodExplosion(&section_data->World_Offset,section_data->sempai->Shape->shaperadius, in Pop_Section()
1454 MakeBloodExplosion(&section_data->World_Offset,section_data->sempai->Shape->shaperadius, in Pop_Section()
1813 if(shp->shaperadius!=block->shapeRadius) return; in LoadStrategy_Debris()
1847 block->shapeRadius = shp->shaperadius; in SaveStrategy_Debris()
H A Dlos.c490 if (MagnitudeOfCrossProduct(&viewVectorAlpha,&viewVectorBeta)>dPtr->ObShapeData->shaperadius) in CheckForRayIntersectionWithObject()
H A Dhmodel.c1429 dummy_displayblock.ObRadius=shape_to_use->shaperadius;
1489 particle.Size = shape_to_use->shaperadius/8;
4152 if (dist<this_section_data->Shape->shaperadius) {
H A Dweapons.c3654 rotationPtr->EulerX=DIV_FIXED(rotationPtr->EulerX, shapePtr->shaperadius); in CalculateTorqueAtPoint()
3655 rotationPtr->EulerY=DIV_FIXED(rotationPtr->EulerY, shapePtr->shaperadius); in CalculateTorqueAtPoint()
3656 rotationPtr->EulerZ=DIV_FIXED(rotationPtr->EulerZ, shapePtr->shaperadius); in CalculateTorqueAtPoint()
5060 dist-=(objectPtr->ObShapeData->shaperadius)>>1; in MeleeWeapon_90Degree_Front_Core()
10018 if (dist<dPtr->ObShapeData->shaperadius) {
/dports/games/avp/avp-20170505/src/include/
H A Dshape.h339 int shaperadius; /* max(sqr(x^2+y^2+z^2)) */ member
/dports/graphics/blender/blender-2.91.0/intern/cycles/blender/
H A Dblender_curves.cpp41 static float shaperadius(float shape, float root, float tip, float time) in shaperadius() function
329 float radius = shaperadius( in ExportCurveSegments()
365 float radius = shaperadius( in CurveSegmentMotionCV()
/dports/games/avp/avp-20170505/src/win95/
H A Dchnkload.cpp2285 shphd->shaperadius = (int) (cshp_ptr->radius*local_scale); in copy_to_shapeheader()
2652 shphd->shaperadius =ssc->radius*GlobalScale; in copy_sprite_to_shapeheader()
3273 shphd->shaperadius = (int) (cshp.radius*local_scale);
3553 shphd->shaperadius = (int) (cshp.radius*local_scale);
3828 shphd->shaperadius = (int) (cshp.radius*local_scale);