Searched refs:sharedGFX (Results 1 – 7 of 7) sorted by relevance
1394 sharedGFX->DeadZone = 1.9f; in cProjectile()1564 sharedGFX->Life = 1.00f; in cProjectile()1770 sharedGFX->DeadZone = 1.9f; in cProjectile()1898 if (!sharedGFX) in ~cProjectile()2318 sharedGFX->RotateSystemAndParticlesByAngle(sVECTOR3D{sharedGFX->Angle.x, in Update()2619 sharedGFX->ParticlesPerSec = (int)(sharedGFX->ParticlesPerSec / CurrentPenalty); in Update()2621 sharedGFX->Speed = sharedGFX->Speed / CurrentPenalty; in Update()2622 sharedGFX->Life = sharedGFX->Life * CurrentPenalty; in Update()2700 sharedGFX->ParticlesPerSec = (int)(sharedGFX->ParticlesPerSec / CurrentPenalty); in Update()2702 sharedGFX->Speed = sharedGFX->Speed / CurrentPenalty; in Update()[all …]
217 sharedGFX->Theta = 360.00f; in cBulletExplosion()241 sharedGFX->Speed = 1.5f; in cBulletExplosion()298 sharedGFX->Speed = 150.0f; in cBulletExplosion()393 sharedGFX->Speed = sharedGFX->Speed / 2.0f; in cBulletExplosion()438 sharedGFX->Speed = sharedGFX->Speed / 2.0f; in cBulletExplosion()483 sharedGFX->Speed = sharedGFX->Speed / 2.0f; in cBulletExplosion()533 sharedGFX->Speed = sharedGFX->Speed / 2.0f; in cBulletExplosion()557 sharedGFX->Speed = sharedGFX->Speed / 2.0f; in cBulletExplosion()581 sharedGFX->Speed = sharedGFX->Speed / 2.0f; in cBulletExplosion()604 sharedGFX->Speed = sharedGFX->Speed / 2.0f; in cBulletExplosion()[all …]
73 SetExplosionGFX(sharedGFX, 1); in cSpaceExplosion()81 sharedGFX->Life = 1.5f; in cSpaceExplosion()101 sharedGFX->Speed = 1.5f; in cSpaceExplosion()127 SetExplosionGFX(sharedGFX, 3); in cSpaceExplosion()138 SetExplosionGFX(sharedGFX, 4); in cSpaceExplosion()146 sharedGFX->NeedStop = false; in cSpaceExplosion()151 SetExplosionGFX(sharedGFX, 2); in cSpaceExplosion()177 sharedGFX->Speed = 2.5f; in cSpaceExplosion()213 SetExplosionGFX(sharedGFX, 6); in cSpaceExplosion()225 SetExplosionGFX(sharedGFX, 5); in cSpaceExplosion()[all …]
450 sharedGFX->IsSuppressed = true; in ~cExplosion()464 sharedGFX->StopAllParticles(); in Update()530 sharedGFX->CreationSize.x -= sharedGFX->CreationSize.x * TimeDelta; in Update()531 sharedGFX->CreationSize.z -= sharedGFX->CreationSize.z * TimeDelta; in Update()532 sharedGFX->DeadZone -= sharedGFX->DeadZone * TimeDelta; in Update()539 sharedGFX->CreationSize.x -= sharedGFX->CreationSize.x * TimeDelta; in Update()540 sharedGFX->CreationSize.z -= sharedGFX->CreationSize.z * TimeDelta; in Update()541 sharedGFX->DeadZone -= sharedGFX->DeadZone * TimeDelta; in Update()553 sharedGFX->CreationSize.x -= sharedGFX->CreationSize.x * TimeDelta; in Update()554 sharedGFX->CreationSize.z -= sharedGFX->CreationSize.z * TimeDelta; in Update()[all …]
118 if (auto sharedGFX = GraphicFX[0].lock()) in SetupBasePartType1() local122 if (auto sharedGFX = GraphicFX[1].lock()) in SetupBasePartType1() local126 if (auto sharedGFX = GraphicFX[2].lock()) in SetupBasePartType1() local130 if (auto sharedGFX = GraphicFX[3].lock()) in SetupBasePartType1() local135 if (auto sharedGFX = GraphicFX[4].lock()) in SetupBasePartType1() local139 if (auto sharedGFX = GraphicFX[5].lock()) in SetupBasePartType1() local143 if (auto sharedGFX = GraphicFX[6].lock()) in SetupBasePartType1() local147 if (auto sharedGFX = GraphicFX[7].lock()) in SetupBasePartType1() local187 if (auto sharedGFX = GraphicFX[0].lock()) in SetupBasePartType3() local389 if (auto sharedGFX = tmpGFX.lock()) { in ~cBasePart() local[all …]
914 sharedGFX->ParticlesPerSec -= (int)(sharedGFX->ParticlesPerSec * 0.33f); in Update()916 sharedGFX->ParticlesPerSec -= (int)(sharedGFX->ParticlesPerSec * 0.5f); in Update()917 sharedGFX->Speed = sharedGFX->Speed / CurrentPenalty; in Update()918 sharedGFX->Life = sharedGFX->Life * CurrentPenalty; in Update()957 sharedGFX->ParticlesPerSec -= (int)(sharedGFX->ParticlesPerSec * 0.33f); in Update()959 sharedGFX->ParticlesPerSec -= (int)(sharedGFX->ParticlesPerSec * 0.5f); in Update()960 sharedGFX->Speed = sharedGFX->Speed / CurrentPenalty; in Update()961 sharedGFX->Life = sharedGFX->Life * CurrentPenalty; in Update()1329 sharedGFX->ParticlesPerSec = (int)(sharedGFX->ParticlesPerSec / CurrentPenalty); in WeaponFire()1331 sharedGFX->Speed = sharedGFX->Speed / CurrentPenalty; in WeaponFire()[all …]
339 if (auto sharedGFX = tmpGFX.lock()) { in InteractWithPlayerDeflector() local340 …sharedGFX->ParticlesPerSec = static_cast<int>(sharedGFX->ParticlesPerSec * GameEnemyWeaponPenalty); in InteractWithPlayerDeflector()341 sharedGFX->Speed = sharedGFX->Speed * GameEnemyWeaponPenalty; in InteractWithPlayerDeflector()342 sharedGFX->Life = sharedGFX->Life / GameEnemyWeaponPenalty; in InteractWithPlayerDeflector()343 …sharedGFX->MagnetFactor = sharedGFX->MagnetFactor * GameEnemyWeaponPenalty * GameEnemyWeaponPenalt… in InteractWithPlayerDeflector()