/dports/games/vultures-eye/vulture-2.3.67/slashem/src/ |
H A D | mklev.c | 392 boolean shdoor = ((*in_rooms(x, y, SHOPBASE))? TRUE : FALSE); local 406 if (levl[x][y].doormask != D_ISOPEN && !shdoor && 411 if (shdoor) 416 levl[x][y].doormask = (shdoor ? D_ISOPEN : D_NODOOR); 434 if(shdoor || !rn2(5)) levl[x][y].doormask = D_LOCKED; 437 if(!shdoor && level_difficulty() >= 4 && !rn2(20))
|
/dports/games/nethack33-nox11/nethack-3.3.1/src/ |
H A D | mklev.c | 375 boolean shdoor = ((*in_rooms(x, y, SHOPBASE))? TRUE : FALSE); local 389 if (levl[x][y].doormask != D_ISOPEN && !shdoor && 394 if (shdoor) 399 levl[x][y].doormask = (shdoor ? D_ISOPEN : D_NODOOR); 417 if(shdoor || !rn2(5)) levl[x][y].doormask = D_LOCKED; 420 if(!shdoor && level_difficulty() >= 4 && !rn2(20))
|
/dports/games/nethack33/nethack-3.3.1/src/ |
H A D | mklev.c | 375 boolean shdoor = ((*in_rooms(x, y, SHOPBASE))? TRUE : FALSE); local 389 if (levl[x][y].doormask != D_ISOPEN && !shdoor && 394 if (shdoor) 399 levl[x][y].doormask = (shdoor ? D_ISOPEN : D_NODOOR); 417 if(shdoor || !rn2(5)) levl[x][y].doormask = D_LOCKED; 420 if(!shdoor && level_difficulty() >= 4 && !rn2(20))
|
/dports/games/nethack34/nethack-3.4.3/src/ |
H A D | mklev.c | 377 boolean shdoor = ((*in_rooms(x, y, SHOPBASE))? TRUE : FALSE); local 391 if (levl[x][y].doormask != D_ISOPEN && !shdoor && 396 if (shdoor) 401 levl[x][y].doormask = (shdoor ? D_ISOPEN : D_NODOOR); 419 if(shdoor || !rn2(5)) levl[x][y].doormask = D_LOCKED; 422 if(!shdoor && level_difficulty() >= 4 && !rn2(20))
|
/dports/games/nethack34-nox11/nethack-3.4.3/src/ |
H A D | mklev.c | 377 boolean shdoor = ((*in_rooms(x, y, SHOPBASE))? TRUE : FALSE); local 391 if (levl[x][y].doormask != D_ISOPEN && !shdoor && 396 if (shdoor) 401 levl[x][y].doormask = (shdoor ? D_ISOPEN : D_NODOOR); 419 if(shdoor || !rn2(5)) levl[x][y].doormask = D_LOCKED; 422 if(!shdoor && level_difficulty() >= 4 && !rn2(20))
|
/dports/games/vultures-eye/vulture-2.3.67/nethack/src/ |
H A D | mklev.c | 377 boolean shdoor = ((*in_rooms(x, y, SHOPBASE))? TRUE : FALSE); local 391 if (levl[x][y].doormask != D_ISOPEN && !shdoor && 396 if (shdoor) 401 levl[x][y].doormask = (shdoor ? D_ISOPEN : D_NODOOR); 419 if(shdoor || !rn2(5)) levl[x][y].doormask = D_LOCKED; 422 if(!shdoor && level_difficulty() >= 4 && !rn2(20))
|
/dports/games/falconseye/falconseye-1.9.3_11/src/ |
H A D | mklev.c | 375 boolean shdoor = ((*in_rooms(x, y, SHOPBASE))? TRUE : FALSE); local 389 if (levl[x][y].doormask != D_ISOPEN && !shdoor && 394 if (shdoor) 399 levl[x][y].doormask = (shdoor ? D_ISOPEN : D_NODOOR); 417 if(shdoor || !rn2(5)) levl[x][y].doormask = D_LOCKED; 420 if(!shdoor && level_difficulty() >= 4 && !rn2(20))
|
/dports/games/nethack36-nox11/NetHack-NetHack-3.6.6_Released/src/ |
H A D | mklev.c | 389 boolean shdoor = *in_rooms(x, y, SHOPBASE) ? TRUE : FALSE; local 403 if (levl[x][y].doormask != D_ISOPEN && !shdoor 408 if (shdoor) 413 levl[x][y].doormask = (shdoor ? D_ISOPEN : D_NODOOR); 438 if (shdoor || !rn2(5)) 443 if (!shdoor && level_difficulty() >= 4 && !rn2(20))
|
/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/src/ |
H A D | mklev.c | 389 boolean shdoor = *in_rooms(x, y, SHOPBASE) ? TRUE : FALSE; local 403 if (levl[x][y].doormask != D_ISOPEN && !shdoor 408 if (shdoor) 413 levl[x][y].doormask = (shdoor ? D_ISOPEN : D_NODOOR); 438 if (shdoor || !rn2(5)) 443 if (!shdoor && level_difficulty() >= 4 && !rn2(20))
|
/dports/games/unnethack/unnethack-5.1.0-20131208/src/ |
H A D | mklev.c | 508 boolean shdoor = ((*in_rooms(x, y, SHOPBASE))? TRUE : FALSE); local 522 if (levl[x][y].doormask != D_ISOPEN && !shdoor && 527 if (shdoor) 532 levl[x][y].doormask = (shdoor ? D_ISOPEN : D_NODOOR); 550 if(shdoor || !rn2(5)) levl[x][y].doormask = D_LOCKED; 553 if(!shdoor && level_difficulty() >= 4 && !rn2(20))
|
/dports/games/vultures-eye/vulture-2.3.67/unnethack/src/ |
H A D | mklev.c | 480 boolean shdoor = ((*in_rooms(x, y, SHOPBASE))? TRUE : FALSE); local 494 if (levl[x][y].doormask != D_ISOPEN && !shdoor && 499 if (shdoor) 504 levl[x][y].doormask = (shdoor ? D_ISOPEN : D_NODOOR); 522 if(shdoor || !rn2(5)) levl[x][y].doormask = D_LOCKED; 525 if(!shdoor && level_difficulty() >= 4 && !rn2(20))
|
/dports/games/xnethack/xNetHack-xnh6.1/src/ |
H A D | mklev.c | 597 random_door_mask(int typ, boolean shdoor) in random_door_mask() argument 626 set_doorstate(&tmprm, shdoor ? D_ISOPEN : D_NODOOR); in random_door_mask() 633 if (!rn2(25) && !shdoor) { in random_door_mask()
|