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Searched refs:shieldTimer (Results 1 – 4 of 4) sorted by relevance

/dports/games/galaxyhack/galaxyhack/src/
H A DRTSUnit_Base.cpp32 extraMoveFrames(0), extraMovex(0), extraMovey(0), doExtraMove(1), alive(1), shieldTimer(0), explode… in RTSUnit_Base()
297 shieldTimer = frameCounter; in BeenHit()
310 if (shieldCurrent < shieldMax && frameCounter - shieldTimer > shieldRecharge) { in Upkeep()
312 shieldTimer = frameCounter; in Upkeep()
H A DRTSUnit_Base.h94 unsigned int shieldTimer; variable
/dports/converters/wkhtmltopdf/qt-5db36ec/examples/graphicsview/portedasteroids/
H A Dview.cpp141 shieldTimer = new QTimer( this ); in KAsteroidsView()
142 connect( shieldTimer, SIGNAL(timeout()), this, SLOT(hideShield()) ); in KAsteroidsView()
274 shieldTimer->start(1000); in newShip()
281 if ( shieldTimer->isActive() && !s ) { in setShield()
282 shieldTimer->stop(); in setShield()
H A Dview.h178 QTimer *shieldTimer; variable