Searched refs:shieldTimer (Results 1 – 4 of 4) sorted by relevance
32 extraMoveFrames(0), extraMovex(0), extraMovey(0), doExtraMove(1), alive(1), shieldTimer(0), explode… in RTSUnit_Base()297 shieldTimer = frameCounter; in BeenHit()310 if (shieldCurrent < shieldMax && frameCounter - shieldTimer > shieldRecharge) { in Upkeep()312 shieldTimer = frameCounter; in Upkeep()
94 unsigned int shieldTimer; variable
141 shieldTimer = new QTimer( this ); in KAsteroidsView()142 connect( shieldTimer, SIGNAL(timeout()), this, SLOT(hideShield()) ); in KAsteroidsView()274 shieldTimer->start(1000); in newShip()281 if ( shieldTimer->isActive() && !s ) { in setShield()282 shieldTimer->stop(); in setShield()
178 QTimer *shieldTimer; variable