Searched refs:shield_buttons (Results 1 – 2 of 2) sorted by relevance
894 this->shield_buttons[i] = NULL; in PlayingGameState()1301 shield_buttons[i] = NULL; in reset()1354 if( shield_buttons[i] != NULL ) { in resetShieldButtons()1355 screen_page->remove(shield_buttons[i]); in resetShieldButtons()1356 delete shield_buttons[i]; in resetShieldButtons()1357 shield_buttons[i] = NULL; in resetShieldButtons()1388 screen_page->add(shield_buttons[i]); in resetShieldButtons()1547 if( shield_buttons[i] == NULL ) { in draw()1765 if( shield_buttons[i] == NULL ) { in draw()2550 if( shield_buttons[i] == NULL ) { in mouseClick()[all …]
322 ImageButton *shield_buttons[n_players_c]; variable