Searched refs:shield_collision_tree (Results 1 – 6 of 6) sorted by relevance
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/model/ |
H A D | modelcollide.cpp | 980 int* type_p = (int*)(Mc_pm->shield_collision_tree + offset); in mc_check_sldc() 985 auto* minbox_p = (vec3d*)(Mc_pm->shield_collision_tree + offset + 8); in mc_check_sldc() 986 auto* maxbox_p = (vec3d*)(Mc_pm->shield_collision_tree + offset + 20); in mc_check_sldc() 989 auto* front_offset_p = (unsigned int*)(Mc_pm->shield_collision_tree + offset + 32); in mc_check_sldc() 990 auto* back_offset_p = (unsigned int*)(Mc_pm->shield_collision_tree + offset + 36); in mc_check_sldc() 993 auto* num_polygons_p = (unsigned int*)(Mc_pm->shield_collision_tree + offset + 32); in mc_check_sldc() 995 auto* shld_polys = (unsigned int*)(Mc_pm->shield_collision_tree + offset + 36); in mc_check_sldc() 1033 if (Mc_pm->shield_collision_tree) in mc_check_shield()
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H A D | model.h | 684 …shield_collision_tree(NULL), sldc_size(0), n_paths(0), paths(NULL), mass(0), num_xc(0), xc(NULL), … in polymodel() 756 ubyte *shield_collision_tree; variable
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H A D | modelread.cpp | 302 if ( pm->shield_collision_tree ) { in model_unload() 303 vm_free(pm->shield_collision_tree); in model_unload() 1218 pm->shield_collision_tree = NULL; in read_model_file() 1860 …pm->shield_collision_tree = (ubyte*)vm_malloc(pm->sldc_size); //sldc_size is slc2 size, reused var… in read_model_file() 1861 memcpy(pm->shield_collision_tree, slc2_tree.get(), pm->sldc_size); in read_model_file() 1862 swap_sldc_data(pm->shield_collision_tree); in read_model_file() 1871 pm->shield_collision_tree = (ubyte*)vm_malloc(pm->sldc_size); in read_model_file() 1872 cfread(pm->shield_collision_tree, 1, pm->sldc_size, fp); in read_model_file() 1873 swap_sldc_data(pm->shield_collision_tree); in read_model_file()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/model/ |
H A D | modelcollide.cpp | 967 char *type_p = (char *)(Mc_pm->shield_collision_tree+offset); in mc_check_sldc() 972 vec3d *minbox_p = (vec3d*)(Mc_pm->shield_collision_tree+offset+5); in mc_check_sldc() 973 vec3d *maxbox_p = (vec3d*)(Mc_pm->shield_collision_tree+offset+17); in mc_check_sldc() 976 unsigned int *front_offset_p = (unsigned int*)(Mc_pm->shield_collision_tree+offset+29); in mc_check_sldc() 977 unsigned int *back_offset_p = (unsigned int*)(Mc_pm->shield_collision_tree+offset+33); in mc_check_sldc() 980 unsigned int *num_polygons_p = (unsigned int*)(Mc_pm->shield_collision_tree+offset+29); in mc_check_sldc() 982 unsigned int *shld_polys = (unsigned int*)(Mc_pm->shield_collision_tree+offset+33); in mc_check_sldc() 1020 if (Mc_pm->shield_collision_tree) in mc_check_shield()
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H A D | model.h | 664 …shield_collision_tree(NULL), sldc_size(0), n_paths(0), paths(NULL), mass(0), num_xc(0), xc(NULL), … in polymodel() 737 ubyte *shield_collision_tree; variable
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H A D | modelread.cpp | 261 if ( pm->shield_collision_tree ) { in model_unload() 262 vm_free(pm->shield_collision_tree); in model_unload() 1031 pm->shield_collision_tree = NULL; in read_model_file() 1595 pm->shield_collision_tree = (ubyte *)vm_malloc(pm->sldc_size); in read_model_file() 1596 cfread(pm->shield_collision_tree,1,pm->sldc_size,fp); in read_model_file() 1597 swap_sldc_data(pm->shield_collision_tree); in read_model_file()
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