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Searched refs:ship_fire_secondary_delay_scale_friendly (Results 1 – 6 of 6) sorted by relevance

/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/ai/
H A Dai_profiles.h75 float ship_fire_secondary_delay_scale_friendly[NUM_SKILL_LEVELS]; variable
H A Dai_profiles.cpp248 parse_float_list(profile->ship_fire_secondary_delay_scale_friendly, NUM_SKILL_LEVELS); in parse_ai_profiles_tbl()
700 ship_fire_secondary_delay_scale_friendly[i] = 0; in reset()
H A Daicode.cpp14987 …profile->ship_fire_secondary_delay_scale_friendly[Game_skill_level] : aicp->ai_ship_fire_secondary… in init_aip_from_class_and_profile()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/ai/
H A Dai_profiles.h125 float ship_fire_secondary_delay_scale_friendly[NUM_SKILL_LEVELS]; member
H A Dai_profiles.cpp245 parse_float_list(profile->ship_fire_secondary_delay_scale_friendly, NUM_SKILL_LEVELS); in parse_ai_profiles_tbl()
H A Daicode.cpp14495 …profile->ship_fire_secondary_delay_scale_friendly[Game_skill_level] : aicp->ai_ship_fire_secondary… in init_aip_from_class_and_profile()