/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/fred2/ |
H A D | shipflagsdlg.cpp | 203 guardian = (shipp->ship_guardian_threshold) ? 1 : 0; in OnInitDialog() 263 guardian = tristate_set(shipp->ship_guardian_threshold, guardian); in OnInitDialog() 966 if ( !(shipp->ship_guardian_threshold) ) in update_ship() 969 shipp->ship_guardian_threshold = SHIP_GUARDIAN_THRESHOLD_DEFAULT; in update_ship() 973 if ( shipp->ship_guardian_threshold ) in update_ship() 976 shipp->ship_guardian_threshold = 0; in update_ship()
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H A D | missionsave.cpp | 1661 if (shipp->ship_guardian_threshold != 0) in save_objects()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/fred2/ |
H A D | shipflagsdlg.cpp | 207 guardian = (shipp->ship_guardian_threshold) ? 1 : 0; in OnInitDialog() 269 guardian = tristate_set(shipp->ship_guardian_threshold, guardian); in OnInitDialog() 976 if (!(shipp->ship_guardian_threshold)) in update_ship() 979 shipp->ship_guardian_threshold = SHIP_GUARDIAN_THRESHOLD_DEFAULT; in update_ship() 983 if (shipp->ship_guardian_threshold) in update_ship() 986 shipp->ship_guardian_threshold = 0; in update_ship()
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H A D | missionsave.cpp | 3334 if (shipp->ship_guardian_threshold != 0) in save_objects()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/missionui/ |
H A D | redalert.cpp | 1048 Player_ship->ship_guardian_threshold = SHIP_GUARDIAN_THRESHOLD_DEFAULT; in red_alert_start_mission()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/missionui/ |
H A D | redalert.cpp | 1069 Player_ship->ship_guardian_threshold = SHIP_GUARDIAN_THRESHOLD_DEFAULT; in red_alert_start_mission()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/ship/ |
H A D | shiphit.cpp | 2178 if (shipp->ship_guardian_threshold > 0) { in ship_do_damage() 2179 … float min_hull_strength = 0.01f * shipp->ship_guardian_threshold * shipp->ship_max_hull_strength; in ship_do_damage()
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H A D | ship.h | 595 int ship_guardian_threshold; // Goober5000 - now also determines whether ship is guardian'd variable
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H A D | shipfx.cpp | 831 shipp->ship_guardian_threshold = SHIP_GUARDIAN_THRESHOLD_DEFAULT; in shipfx_warpout_start()
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H A D | ship.cpp | 4942 ship_guardian_threshold = 0; in clear()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/ship/ |
H A D | shiphit.cpp | 2421 if (shipp->ship_guardian_threshold > 0) { in ship_do_damage() 2422 … float min_hull_strength = 0.01f * shipp->ship_guardian_threshold * shipp->ship_max_hull_strength; in ship_do_damage()
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H A D | ship.h | 577 int ship_guardian_threshold; // Goober5000 - now also determines whether ship is guardian'd variable
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H A D | shipfx.cpp | 685 shipp->ship_guardian_threshold = SHIP_GUARDIAN_THRESHOLD_DEFAULT; in shipfx_warpout_start()
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H A D | ship.cpp | 6258 ship_guardian_threshold = 0; in clear()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/io/ |
H A D | keycontrol.cpp | 735 Ships[objp->instance].ship_guardian_threshold = 0; in process_debug_keys()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/io/ |
H A D | keycontrol.cpp | 777 Ships[objp->instance].ship_guardian_threshold = 0; in process_debug_keys()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/qtfred/src/mission/ |
H A D | missionsave.cpp | 3080 if (shipp->ship_guardian_threshold != 0) { in save_objects()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/mission/ |
H A D | missionparse.cpp | 2498 shipp->ship_guardian_threshold = SHIP_GUARDIAN_THRESHOLD_DEFAULT; in resolve_parse_flags()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/parse/ |
H A D | sexp.cpp | 14235 Ships[ship_num].ship_guardian_threshold = threshold; in sexp_ship_guardian_threshold() 14276 Ships[ship_num].ship_guardian_threshold = threshold; in sexp_ship_subsys_guardian_threshold() 14319 Ships[num].ship_guardian_threshold = guardian ? SHIP_GUARDIAN_THRESHOLD_DEFAULT : 0; in sexp_ships_guardian()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/mission/ |
H A D | missionparse.cpp | 2607 shipp->ship_guardian_threshold = SHIP_GUARDIAN_THRESHOLD_DEFAULT; in resolve_parse_flags()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/parse/ |
H A D | sexp.cpp | 15941 ship_entry->shipp->ship_guardian_threshold = threshold; in sexp_ship_guardian_threshold() 15967 ship_entry->shipp->ship_guardian_threshold = threshold; in sexp_ship_subsys_guardian_threshold() 16001 ship_entry->shipp->ship_guardian_threshold = guardian ? SHIP_GUARDIAN_THRESHOLD_DEFAULT : 0; in sexp_ships_guardian()
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