Searched refs:ship_hit (Results 1 – 4 of 4) sorted by relevance
104 float ship_hit (Ship*);
72 float collision = ship_hit(audio->ship); in audio_mix()
149 float hit = ship_hit (player); in render_world_transform()484 float hit = ship_hit (&game->player); in render_frame()
441 float ship_hit (Ship *ship) in ship_hit() function