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Searched refs:ship_idx (Results 1 – 16 of 16) sorted by relevance

/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/
H A Dhudparse.h37 …_w, int base_h, int hud_font, bool scale_gauge = true, SCP_vector<int>* ship_idx = NULL, color *us…
40 …_w, int base_h, int hud_font, bool scale_gauge = true, SCP_vector<int>* ship_idx = NULL, color *us…
46 …_w, int base_h, int hud_font, bool scale_gauge = true, SCP_vector<int>* ship_idx = NULL, color *us…
49 …_w, int base_h, int hud_font, bool scale_gauge = true, SCP_vector<int>* ship_idx = NULL, color *us…
55 …_w, int base_h, int hud_font, bool scale_gauge = true, SCP_vector<int>* ship_idx = NULL, color *us…
70 …_w, int base_h, int hud_font, bool scale_gauge = true, SCP_vector<int>* ship_idx = NULL, color *us…
79 …_w, int base_h, int hud_font, bool scale_gauge = true, SCP_vector<int>* ship_idx = NULL, color *us…
139 …_w, int base_h, int hud_font, bool scale_gauge = true, SCP_vector<int>* ship_idx = NULL, color *us…
145 …_w, int base_h, int hud_font, bool scale_gauge = true, SCP_vector<int>* ship_idx = NULL, color *us…
157 …_w, int base_h, int hud_font, bool scale_gauge = true, SCP_vector<int>* ship_idx = NULL, color *us…
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H A Dhudparse.cpp269 int ship_idx = -1; in parse_hud_gauges_tbl() local
294 if(ship_idx >= 0) { in parse_hud_gauges_tbl()
880 if (ship_idx == NULL) { in load_gauge()
881 ship_idx = &ship_index; in load_gauge()
1374 if(ship_idx->at(0) >= 0) { in load_gauge_custom()
1409 if(ship_idx->at(0) >= 0) { in load_gauge_lag()
1476 if(ship_idx->at(0) >= 0) { in load_gauge_mini_shields()
1590 if(ship_idx->at(0) >= 0) { in load_gauge_weapon_energy()
1617 if(ship_idx->at(0) >= 0) { in load_gauge_target_shields()
1644 if(ship_idx->at(0) >= 0) { in load_gauge_player_shields()
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H A Dhudets.cpp723 bool validate_ship_ets_indxes(const int &ship_idx, int (&ets_indexes)[num_retail_ets_gauges]) in validate_ship_ets_indxes() argument
725 if (ship_idx < 0) { in validate_ship_ets_indxes()
728 if (Ships[ship_idx].objnum < 0) { in validate_ship_ets_indxes()
731 ship *ship_p = &Ships[ship_idx]; in validate_ship_ets_indxes()
H A Dhudets.h60 bool validate_ship_ets_indxes(const int &ship_idx, int (&ets_indexes)[num_retail_ets_gauges]);
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/scripting/api/objs/
H A Dplayer.cpp488 int ship_idx; variable
489 if (!ade_get_args(L, "oo", l_ScoringStats.GetPtr(&ssh), l_Shipclass.Get(&ship_idx))) {
497 if (ship_idx < 0 || ship_idx >= (int)Ship_info.size()) {
501 return ade_set_args(L, "i", ssh->get()->kills[ship_idx]);
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/
H A Dhudparse.h33 SCP_vector<int>* ship_idx; member
44 …gauge_settings() : font_num(Hud_font), scale_gauge(Scale_retail_gauges), ship_idx(nullptr), use_cl… in gauge_settings()
H A Dhudparse.cpp320 int ship_idx = -1; in parse_hud_gauges_tbl() local
342 ship_idx = parse_ship_start(); in parse_hud_gauges_tbl()
343 ship_classes.push_back(ship_idx); in parse_hud_gauges_tbl()
345 if (ship_idx >= 0) { in parse_hud_gauges_tbl()
509 settings.ship_idx = &ship_classes; in parse_hud_gauges_tbl()
642 settings.ship_idx = &sindex; in load_missing_retail_gauges()
660 settings.ship_idx = &sindex; in load_missing_retail_gauges()
675 settings.ship_idx = &sindex; in load_missing_retail_gauges()
971 if (settings->ship_idx == NULL) { in load_gauge()
972 settings->ship_idx = &ship_index; in load_gauge()
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H A Dhudets.h56 bool validate_ship_ets_indxes(const int &ship_idx, int (&ets_indexes)[num_retail_ets_gauges]);
H A Dhudets.cpp749 bool validate_ship_ets_indxes(const int &ship_idx, int (&ets_indexes)[num_retail_ets_gauges]) in validate_ship_ets_indxes() argument
751 if (ship_idx < 0) { in validate_ship_ets_indxes()
754 if (Ships[ship_idx].objnum < 0) { in validate_ship_ets_indxes()
757 ship *ship_p = &Ships[ship_idx]; in validate_ship_ets_indxes()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/pilotfile/
H A Dcsg.cpp516 int j, count, ship_idx = -1, wep_idx = -1; in csg_read_loadout() local
557 ship_idx = cfread_int(cfp); in csg_read_loadout()
559 …if ( (ship_idx >= (int)ship_list.size()) || (ship_idx < -1) ) { // on the casts, assume that ship … in csg_read_loadout()
560 mprintf(("CSG => Parse Warning: Invalid value for ship index (%d), emptying slot.\n", ship_idx)); in csg_read_loadout()
561 ship_idx = -1; in csg_read_loadout()
565 if (ship_idx == -1) { // -1 means no ship in this slot in csg_read_loadout()
568 slot->ship_class = ship_list[ship_idx].index; in csg_read_loadout()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/pilotfile/
H A Dcsg.cpp555 int j, count, ship_idx = -1, wep_idx = -1; in csg_read_loadout() local
596 ship_idx = cfread_int(cfp); in csg_read_loadout()
598 …if ( (ship_idx >= (int)ship_list.size()) || (ship_idx < -1) ) { // on the casts, assume that ship … in csg_read_loadout()
599 mprintf(("CSG => Parse Warning: Invalid value for ship index (%d), emptying slot.\n", ship_idx)); in csg_read_loadout()
600 ship_idx = -1; in csg_read_loadout()
604 if (ship_idx == -1) { // -1 means no ship in this slot in csg_read_loadout()
607 slot->ship_class = ship_list[ship_idx].index; in csg_read_loadout()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/io/
H A Dkeycontrol.cpp1516 int ship_idx, ship_class; in game_process_cheats() local
1541 ship_idx = 1; in game_process_cheats()
1543 sprintf(name, NOX("Volition Bravos %d"), ship_idx); in game_process_cheats()
1550 ship_idx++; in game_process_cheats()
1554 shipp->escort_priority = 1000 - ship_idx; in game_process_cheats()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/io/
H A Dkeycontrol.cpp1622 int ship_idx, ship_class; in game_process_cheats() local
1648 ship_idx = 1; in game_process_cheats()
1650 sprintf(name, NOX("Volition Bravos %d"), ship_idx); in game_process_cheats()
1657 ship_idx++; in game_process_cheats()
1661 shipp->escort_priority = 1000 - ship_idx; in game_process_cheats()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/patches/
H A Dcolonial_hud.patch916 load_gauge_fixed_messages(base_w, base_h, hud_font, ship_idx, use_clr);
919 + load_gauge_flight_path(base_w, base_h, hud_font, ship_idx, use_clr);
922 + load_gauge_warhead_count(base_w, base_h, hud_font, ship_idx, use_clr);
925 + load_gauge_hardpoints(base_w, base_h, hud_font, ship_idx, use_clr);
928 + load_gauge_primary_weapons(base_w, base_h, hud_font, ship_idx, use_clr);
931 + load_gauge_secondary_weapons(base_w, base_h, hud_font, ship_idx, use_clr);
2080 …void load_gauge_ets_retail(int base_w, int base_h, int hud_font, int ship_idx = -1, color *use_clr…
2083 +void load_gauge_flight_path(int base_w, int base_h, int font, int ship_idx = -1, color *use_clr = …
2086 +void load_gauge_warhead_count(int base_w, int base_h, int font, int ship_idx = -1, color *use_clr …
2089 +void load_gauge_hardpoints(int base_w, int base_h, int font, int ship_idx = -1, color *use_clr = N…
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/weapon/
H A Dweapon.h694 size_t* get_pointer_to_weapon_fire_pattern_index(int weapon_type, int ship_idx, ship_subsys* src_tu…
H A Dweapons.cpp5751 size_t* get_pointer_to_weapon_fire_pattern_index(int weapon_type, int ship_idx, ship_subsys * src_t… in get_pointer_to_weapon_fire_pattern_index() argument
5753 …Assertion(ship_idx >= 0 && ship_idx < MAX_SHIPS, "Invalid ship index in get_pointer_to_weapon_fire… in get_pointer_to_weapon_fire_pattern_index()
5754 ship* shipp = &Ships[ship_idx]; in get_pointer_to_weapon_fire_pattern_index()