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Searched refs:ship_move (Results 1 – 12 of 12) sorted by relevance

/dports/devel/py-click/click-8.0.3/examples/naval/
H A Dnaval.py32 def ship_move(ship, x, y, speed): function
/dports/lang/spidermonkey78/firefox-78.9.0/third_party/python/Click/examples/naval/
H A Dnaval.py33 def ship_move(ship, x, y, speed): function
/dports/devel/py-click6/click-6.7/examples/naval/
H A Dnaval.py33 def ship_move(ship, x, y, speed): function
/dports/devel/py-click7/click-7.1.2/examples/naval/
H A Dnaval.py32 def ship_move(ship, x, y, speed): function
/dports/games/cave9/cave9-e6896eb/src/
H A Dgame.h97 void ship_move (Ship*, float dt);
H A Dgame.c146 ship_move(ship, 1./50); in cave_init()
180 ship_move (SHIP(&game->digger), 0.05); in fast_forward()
225 void ship_move (Ship* ship, float dt) in ship_move() function
H A Dcontrol.c294 ship_move (SHIP(&game.digger), 0.05); in main_control()
301 ship_move (&game.player, dt); in main_control()
/dports/games/pioneers/pioneers-15.6/client/gtk/data/
H A DMakefile.am38 client/gtk/data/ship_move.svg \
/dports/games/vms-empire/vms-empire-1.16/
H A Dcompmove.c444 void fighter_move(piece_info_t *), ship_move(piece_info_t *); in move1()
450 default: ship_move (obj); break; in move1()
934 ship_move(piece_info_t *obj) in ship_move() function
/dports/games/pioneers/pioneers-15.6/
H A DMakefile.in575 @BUILD_CLIENT_TRUE@@HAVE_GTK_TRUE@ client/gtk/data/ship_move.svg \
H A DChangeLog4848 * new file client/ship_move.c; common/game.c, client/gui.c,
/dports/games/wordwarvi/wordwarvi-1.0.4/
H A Dwordwarvi.c7395 void ship_move(struct game_obj_t *o) function
9766 ship_move, draw_generic, ORANGE, &ship_vect, 1, OBJ_TYPE_SHIP, 50*PLAYER_LASER_DAMAGE);