/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/ship/ |
H A D | shipcontrails.cpp | 71 Assert(shipp != NULL); in ct_ship_create() 90 Assert(shipp != NULL); in ct_ship_delete() 111 Assert(shipp != NULL); in ct_ship_process() 112 Assert(shipp->objnum >= 0); in ct_ship_process() 195 Assert(shipp != NULL); in ct_update_contrails() 196 Assert(shipp->objnum >= 0); in ct_update_contrails() 238 Assert(shipp != NULL); in ct_create_contrails() 271 Assert(shipp != NULL); in ct_ship_process_ABtrails() 334 Assert(shipp != NULL); in ct_create_ABtrails() 349 shipp->ABtrail_ptr[idx] = trail_create(&shipp->ab_info[idx]); in ct_create_ABtrails() [all …]
|
H A D | afterburner.cpp | 68 ship *shipp; in afterburners_start() local 79 shipp = &Ships[objp->instance]; in afterburners_start() 80 Assert( shipp->ship_info_index >= 0 && shipp->ship_info_index < ship_info_size() ); in afterburners_start() 133 shipp->afterburner_last_engage_fuel = shipp->afterburner_fuel; in afterburners_start() 187 ship *shipp; in afterburners_update() local 190 shipp = &Ships[objp->instance]; in afterburners_update() 192 Assert( shipp->ship_info_index >= 0 && shipp->ship_info_index < ship_info_size() ); in afterburners_update() 264 shipp->afterburner_fuel = 0.0f; in afterburners_update() 303 ship *shipp; in afterburners_stop() local 305 shipp = &Ships[objp->instance]; in afterburners_stop() [all …]
|
H A D | awacs.cpp | 99 ship *shipp; in awacs_update_all_levels() local 121 if ((shipp->is_dying_or_departing() || shipp->is_arriving())) in awacs_update_all_levels() 178 ship *shipp = NULL; in awacs_get_level() local 208 shipp = &Ships[target->instance]; in awacs_get_level() 229 Assert( shipp != NULL ); in awacs_get_level() 230 if (shipp->tag_left > 0.0f || shipp->level2_tag_left > 0.0f) in awacs_get_level() 355 ship *shipp; in team_visibility_update() local 370 shipp = &Ships[ship_num]; in team_visibility_update() 373 if (shipp->is_dying_or_departing() || shipp->is_arriving()) in team_visibility_update() 385 team_ships[shipp->team][team_count[shipp->team]] = ship_num; in team_visibility_update() [all …]
|
H A D | shipfx.cpp | 72 if (shipp->num_hits == 0) { in shipfx_remove_submodel_ship_sparks() 563 ship *shipp; in shipfx_warpin_frame() local 660 ship* shipp; in shipfx_warpout_start() local 712 ship *shipp; in shipfx_warpout_frame() local 1163 ship *shipp = &Ships[n]; in shipfx_emit_spark() local 1229 if ((shipp->is_arriving()) && (shipp->warpin_effect)) in shipfx_emit_spark() 2425 Assert(shipp != NULL); in shipfx_do_shockwave_stuff() 2426 if(shipp == NULL){ in shipfx_do_shockwave_stuff() 2434 if(shipp->objnum < 0){ in shipfx_do_shockwave_stuff() 2520 Assert(shipp != NULL); in DCF_BOOL() [all …]
|
H A D | ship.cpp | 7708 ship *shipp; in ship_delete() local 8149 ship *shipp; in ship_blow_up_area_apply_blast() local 8515 shipp->death_time = shipp->final_death_time; in ship_dying_frame() 9401 shipp->radar_last_status = shipp->radar_current_status; in MONITOR() 9442 ship *shipp; in ship_process_post() local 9884 trail_info *ci = &shipp->ab_info[shipp->ab_count]; in ship_init_afterburners() 10121 entry.shipp = shipp; in ship_create() 10131 entry->shipp = shipp; in ship_create() 10916 ship *shipp; in ship_launch_countermeasure() local 12887 ship *shipp; in ship_select_next_primary() local [all …]
|
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/ship/ |
H A D | shipcontrails.cpp | 71 Assert(shipp != NULL); in ct_ship_create() 90 Assert(shipp != NULL); in ct_ship_delete() 111 Assert(shipp != NULL); in ct_ship_process() 112 Assert(shipp->objnum >= 0); in ct_ship_process() 192 Assert(shipp != NULL); in ct_update_contrails() 193 Assert(shipp->objnum >= 0); in ct_update_contrails() 235 Assert(shipp != NULL); in ct_create_contrails() 268 Assert(shipp != NULL); in ct_ship_process_ABtrails() 331 Assert(shipp != NULL); in ct_create_ABtrails() 346 shipp->ABtrail_ptr[idx] = trail_create(&shipp->ab_info[idx]); in ct_create_ABtrails() [all …]
|
H A D | afterburner.cpp | 70 ship *shipp; in afterburners_start() local 81 shipp = &Ships[objp->instance]; in afterburners_start() 82 Assert( shipp->ship_info_index >= 0 && shipp->ship_info_index < Num_ship_classes ); in afterburners_start() 170 ship *shipp; in afterburners_update() local 173 shipp = &Ships[objp->instance]; in afterburners_update() 175 Assert( shipp->ship_info_index >= 0 && shipp->ship_info_index < Num_ship_classes ); in afterburners_update() 230 shipp->afterburner_fuel = 0.0f; in afterburners_update() 241 shipp->afterburner_fuel = 0.0f; in afterburners_update() 280 ship *shipp; in afterburners_stop() local 282 shipp = &Ships[objp->instance]; in afterburners_stop() [all …]
|
H A D | awacs.cpp | 99 ship *shipp; in awacs_update_all_levels() local 121 if ((shipp->flags & SF_DYING) || (shipp->flags & SF_DEPARTING) || (shipp->flags & SF_ARRIVING)) in awacs_update_all_levels() 178 ship *shipp = NULL; in awacs_get_level() local 229 Assert( shipp != NULL ); in awacs_get_level() 230 if (shipp->tag_left > 0.0f || shipp->level2_tag_left > 0.0f) in awacs_get_level() 355 ship *shipp; in team_visibility_update() local 370 shipp = &Ships[ship_num]; in team_visibility_update() 373 if ((shipp->flags & SF_DYING) || (shipp->flags & SF_DEPARTING) || (shipp->flags & SF_ARRIVING)) in team_visibility_update() 381 if ((shipp->flags2 & SF2_STEALTH) && (shipp->flags2 & SF2_FRIENDLY_STEALTH_INVIS)) in team_visibility_update() 385 team_ships[shipp->team][team_count[shipp->team]] = ship_num; in team_visibility_update() [all …]
|
H A D | ship.cpp | 6411 …gr_set_team_color(shipp->team_name, shipp->secondary_team_name, shipp->team_change_timestamp, ship… in ship_render() 6880 ship *shipp; in ship_delete() local 7219 ship *shipp; in ship_blow_up_area_apply_blast() local 7590 shipp->death_time = shipp->final_death_time; in ship_dying_frame() 8415 shipp->radar_last_status = shipp->radar_current_status; in MONITOR() 8456 ship *shipp; in ship_process_post() local 8931 trail_info *ci = &shipp->ab_info[shipp->ab_count]; in ship_init_afterburners() 9702 ship *shipp; in ship_launch_countermeasure() local 11538 ship *shipp; in ship_select_next_primary() local 11774 ship *shipp; in ship_select_next_secondary() local [all …]
|
H A D | shipfx.cpp | 64 if (shipp->num_hits == 0) { in shipfx_remove_submodel_ship_sparks() 614 ship *shipp; in shipfx_warpin_frame() local 803 ship *shipp; in shipfx_warpout_start() local 857 ship *shipp; in shipfx_warpout_frame() local 1405 ship *shipp = &Ships[n]; in shipfx_emit_spark() local 1477 if ((shipp->flags & (SF_ARRIVING|SF_DEPART_WARP)) && (shipp->warpout_effect)) in shipfx_emit_spark() 2648 Assert(shipp != NULL); in shipfx_do_shockwave_stuff() 2649 if(shipp == NULL){ in shipfx_do_shockwave_stuff() 2657 if(shipp->objnum < 0){ in shipfx_do_shockwave_stuff() 2743 Assert(shipp != NULL); in DCF_BOOL() [all …]
|
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/fred2/ |
H A D | shipflagsdlg.cpp | 167 ship *shipp; in OnInitDialog() local 423 ship *shipp = &Ships[shipnum]; in update_ship() local 688 shipp->flags |= SF_ESCORT; in update_ship() 693 if (shipp->flags & SF_ESCORT) in update_ship() 696 shipp->flags &= ~SF_ESCORT; in update_ship() 739 shipp->flags |= SF_SCANNABLE; in update_ship() 937 shipp->flags2 |= SF2_NO_ETS; in update_ship() 944 shipp->flags2 &= ~SF2_NO_ETS; in update_ship() 953 shipp->flags2 |= SF2_CLOAKED; in update_ship() 985 shipp->flags |= SF_VAPORIZE; in update_ship() [all …]
|
H A D | dumpstats.cpp | 554 ship *shipp; in get_messaging_info() local 561 shipp = &Ships[objp->instance]; in get_messaging_info() 577 ship *shipp; in get_species_ship_breakdown() local 618 shipp = &Ships[objp->instance]; in get_species_ship_breakdown() 624 …\t\tName: %s Type: %s, Cargo: %s\r\n", shipp->ship_name, Ship_info[shipp->ship_info_index].name, C… in get_species_ship_breakdown() 634 shipp = &Ships[objp->instance]; in get_species_ship_breakdown() 640 …\t\tName: %s, Type: %s Cargo: %s\r\n", shipp->ship_name, Ship_info[shipp->ship_info_index].name, C… in get_species_ship_breakdown() 652 shipp = &Ships[objp->instance]; in get_species_ship_breakdown() 658 …t\tName: %s, Type: %s, Cargo: %s\r\n", shipp->ship_name, Ship_info[shipp->ship_info_index].name, C… in get_species_ship_breakdown() 675 …t\tName: %s, Type: %s, Cargo: %s\r\n", shipp->ship_name, Ship_info[shipp->ship_info_index].name, C… in get_species_ship_breakdown() [all …]
|
H A D | shipspecialdamage.cpp | 212 ship *shipp = &Ships[shipnum]; in update_ship() local 219 shipp->use_special_explosion = true; in update_ship() 222 shipp->special_exp_damage = m_damage; in update_ship() 223 shipp->special_exp_blast = m_blast; in update_ship() 240 shipp->use_special_explosion = false; in update_ship() 241 shipp->special_exp_inner = -1; in update_ship() 242 shipp->special_exp_outer = -1; in update_ship() 243 shipp->special_exp_damage = -1; in update_ship() 244 shipp->special_exp_blast = -1; in update_ship() 245 shipp->use_shockwave = false; in update_ship() [all …]
|
H A D | missionsave.cpp | 1327 Assert(shipp && dock_ptr); in save_single_dock_instance() 1364 ship *shipp; in save_objects() local 1381 shipp = &Ships[i]; in save_objects() 1453 if (shipp->weapons.ai_class != Ship_info[shipp->ship_info_index].ai_class) { in save_objects() 1471 if (shipp->wingnum >= 0){ in save_objects() 1540 if (shipp->arrival_delay) in save_objects() 1771 if (shipp->use_shockwave && (shipp->special_exp_shockwave_speed > 0)) { in save_objects() 1805 if (shipp->use_shockwave && (shipp->special_exp_shockwave_speed > 0)) { in save_objects() 1961 if (shipp->group >= 0) { in save_objects() 1972 if (Ship_info[shipp->ship_info_index].score == shipp->score ) { in save_objects() [all …]
|
/dports/games/fs2open/fs2open.github.com-release_21_4_1/fred2/ |
H A D | shipflagsdlg.cpp | 171 ship *shipp; in OnInitDialog() local 179 shipp = &Ships[objp->instance]; in OnInitDialog() 242 ship_in_wing = (shipp->wingnum != -1);; in OnInitDialog() 306 ship_in_wing = (shipp->wingnum != -1);; in OnInitDialog() 433 ship *shipp = &Ships[shipnum]; in update_ship() local 434 object *objp = &Objects[shipp->objnum]; in update_ship() 698 shipp->flags.set(Ship::Ship_Flags::Escort); in update_ship() 703 if (shipp->flags[Ship::Ship_Flags::Escort]) in update_ship() 983 if (shipp->ship_guardian_threshold) in update_ship() 986 shipp->ship_guardian_threshold = 0; in update_ship() [all …]
|
H A D | dumpstats.cpp | 552 ship *shipp; in get_messaging_info() local 559 shipp = &Ships[objp->instance]; in get_messaging_info() 575 ship *shipp; in get_species_ship_breakdown() local 616 shipp = &Ships[objp->instance]; in get_species_ship_breakdown() 622 …\t\tName: %s Type: %s, Cargo: %s\r\n", shipp->ship_name, Ship_info[shipp->ship_info_index].name, C… in get_species_ship_breakdown() 632 shipp = &Ships[objp->instance]; in get_species_ship_breakdown() 638 …\t\tName: %s, Type: %s Cargo: %s\r\n", shipp->ship_name, Ship_info[shipp->ship_info_index].name, C… in get_species_ship_breakdown() 650 shipp = &Ships[objp->instance]; in get_species_ship_breakdown() 656 …t\tName: %s, Type: %s, Cargo: %s\r\n", shipp->ship_name, Ship_info[shipp->ship_info_index].name, C… in get_species_ship_breakdown() 673 …t\tName: %s, Type: %s, Cargo: %s\r\n", shipp->ship_name, Ship_info[shipp->ship_info_index].name, C… in get_species_ship_breakdown() [all …]
|
H A D | shipspecialdamage.cpp | 212 ship *shipp = &Ships[shipnum]; in update_ship() local 219 shipp->use_special_explosion = true; in update_ship() 222 shipp->special_exp_damage = m_damage; in update_ship() 223 shipp->special_exp_blast = m_blast; in update_ship() 240 shipp->use_special_explosion = false; in update_ship() 241 shipp->special_exp_inner = -1; in update_ship() 242 shipp->special_exp_outer = -1; in update_ship() 243 shipp->special_exp_damage = -1; in update_ship() 244 shipp->special_exp_blast = -1; in update_ship() 245 shipp->use_shockwave = false; in update_ship() [all …]
|
H A D | missionsave.cpp | 1512 wp = &shipp->weapons; in save_common_object_data() 3035 ship *shipp; in save_objects() local 3052 shipp = &Ships[i]; in save_objects() 3136 if (shipp->weapons.ai_class != Ship_info[shipp->ship_info_index].ai_class) { in save_objects() 3154 if (shipp->wingnum >= 0) { in save_objects() 3227 if (shipp->wingnum >= 0) { in save_objects() 3448 if (shipp->use_shockwave && (shipp->special_exp_shockwave_speed > 0)) { in save_objects() 3478 if (shipp->use_shockwave && (shipp->special_exp_shockwave_speed > 0)) { in save_objects() 3622 if (shipp->group >= 0) { in save_objects() 3633 if (Ship_info[shipp->ship_info_index].score == shipp->score) { in save_objects() [all …]
|
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/ |
H A D | hudobserver.cpp | 26 void hud_observer_init(ship *shipp, ai_info *aip) in hud_observer_init() argument 32 strcpy_s(Hud_obs_ship.ship_name, shipp->ship_name); in hud_observer_init() 33 Hud_obs_ship.display_name = shipp->display_name; in hud_observer_init() 34 Hud_obs_ship.team = shipp->team; in hud_observer_init() 35 Hud_obs_ship.ai_index = shipp->ai_index; in hud_observer_init() 36 Hud_obs_ship.flags = shipp->flags; in hud_observer_init() 38 Hud_obs_ship.objnum = shipp->objnum; in hud_observer_init() 39 Hud_obs_ship.wingnum = shipp->wingnum; in hud_observer_init() 40 Hud_obs_ship.alt_type_index = shipp->alt_type_index; in hud_observer_init() 41 Hud_obs_ship.callsign_index = shipp->callsign_index; in hud_observer_init() [all …]
|
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/ |
H A D | hudobserver.cpp | 26 void hud_observer_init(ship *shipp, ai_info *aip) in hud_observer_init() argument 32 strcpy_s(Hud_obs_ship.ship_name, shipp->ship_name); in hud_observer_init() 33 Hud_obs_ship.team = shipp->team; in hud_observer_init() 34 Hud_obs_ship.ai_index = shipp->ai_index; in hud_observer_init() 35 Hud_obs_ship.flags = shipp->flags; in hud_observer_init() 36 Hud_obs_ship.flags2 = shipp->flags2; in hud_observer_init() 37 Hud_obs_ship.ship_info_index = shipp->ship_info_index; in hud_observer_init() 38 Hud_obs_ship.objnum = shipp->objnum; in hud_observer_init() 39 Hud_obs_ship.wingnum = shipp->wingnum; in hud_observer_init() 40 Hud_obs_ship.alt_type_index = shipp->alt_type_index; in hud_observer_init() [all …]
|
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/network/ |
H A D | multi_obj.cpp | 360 ship *shipp; in multi_oo_pack_data() local 581 ship *shipp = NULL; in multi_oo_unpack_client_data() local 618 if(shipp != NULL){ in multi_oo_unpack_client_data() 639 if((shipp != NULL) && (shipp->ai_index != -1)){ in multi_oo_unpack_client_data() 707 ship *shipp; in multi_oo_unpack_data() local 785 …oo_arrive_time_avg_diff[shipp - Ships] += oo_arrive_time[shipp - Ships][idx + 1] - oo_arrive_time[… in multi_oo_unpack_data() 836 oo_interp_points[shipp - Ships][0] = oo_interp_points[shipp - Ships][1]; in multi_oo_unpack_data() 953 if((shipp != NULL) && (shipp->ai_index >= 0) && (shipp->ai_index < MAX_AI_INFO)){ in multi_oo_unpack_data() 1090 ship *shipp; in multi_oo_maybe_update() local 1390 ship *shipp; in multi_oo_gameplay_init() local [all …]
|
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/scripting/api/objs/ |
H A D | ship.cpp | 256 shipp->ship_name[len - 1] = 0; 275 shipp->display_name = s; 334 if (shipp == Player_ship) { 339 if(shipp->ship_info_index < 0) 358 shipp->cmeasure_count = newcm; 736 shipp->team = nt; 814 ship_reset_disabled_physics( &Objects[shipp->objnum], shipp->ship_info_index ); 1399 if (shipp->wingnum != -1) 1413 if (shipp->wingnum != -1) 1827 ship *shipp = NULL; variable [all …]
|
/dports/games/fs2open/fs2open.github.com-release_21_4_1/qtfred/src/mission/ |
H A D | missionsave.cpp | 1284 wp = &shipp->weapons; in save_common_object_data() 2757 ship* shipp; in save_objects() local 2773 shipp = &Ships[i]; in save_objects() 2857 if (shipp->weapons.ai_class != Ship_info[shipp->ship_info_index].ai_class) { in save_objects() 2876 if (shipp->wingnum >= 0) { in save_objects() 2950 if (shipp->wingnum >= 0) { in save_objects() 3228 if (shipp->use_shockwave && (shipp->special_exp_shockwave_speed > 0)) { in save_objects() 3258 if (shipp->use_shockwave && (shipp->special_exp_shockwave_speed > 0)) { in save_objects() 3410 if (shipp->group >= 0) { in save_objects() 3422 if (Ship_info[shipp->ship_info_index].score == shipp->score) { in save_objects() [all …]
|
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/missionui/ |
H A D | redalert.cpp | 685 if (shipp == NULL) { in red_alert_store_subsys_status() 709 ship *shipp; in red_alert_store_wingman_status() local 731 if ( !(shipp->flags & SF_FROM_PLAYER_WING) && !(shipp->flags & SF_RED_ALERT_STORE_STATUS) ) { in red_alert_store_wingman_status() 735 ras.name = shipp->ship_name; in red_alert_store_wingman_status() 780 if ( (shipp->wing_status_wing_index >= 0) && (shipp->wing_status_wing_pos >= 0) ) { in red_alert_delete_ship() 782 hud_set_wingman_status_dead(shipp->wing_status_wing_index, shipp->wing_status_wing_pos); in red_alert_delete_ship() 784 hud_set_wingman_status_none(shipp->wing_status_wing_index, shipp->wing_status_wing_pos); in red_alert_delete_ship() 791 obj_delete(shipp->objnum); in red_alert_delete_ship() 792 if ( shipp->wingnum >= 0 ) { in red_alert_delete_ship() 793 ship_wing_cleanup( shipp-Ships, &Wings[shipp->wingnum] ); in red_alert_delete_ship() [all …]
|
/dports/games/netherearth/netherearth-0.51/ |
H A D | nethercycle.cpp | 151 shipp.x=(int(shipp.x*8.0))/8.0; in cycle() 152 shipp.y=(int(shipp.y*8.0))/8.0; in cycle() 154 x[0]=shipp.x; in cycle() 156 y[0]=shipp.y; in cycle() 180 if (ship_op3==OP_UP) if (shipp.z<5.0) shipp.z+=0.05; in cycle() 181 if (ship_op3!=OP_UP && shipp.z>minz) shipp.z-=0.025; in cycle() 182 if (shipp.z<minz) shipp.z=minz; in cycle() 194 if (ShipCollision(ship,shipp.x,shipp.y,shipp.z)) { in cycle() 199 if (p.z!=old_shipp.z && ShipCollision(ship,shipp.x,shipp.y,shipp.z)) { in cycle() 206 if (p.x!=old_shipp.x && ShipCollision(ship,shipp.x,shipp.y,shipp.z)) { in cycle() [all …]
|