Searched refs:ships_killed (Results 1 – 1 of 1) sorted by relevance
478 COUNT ships_killed; in UninitEncounter() local480 ships_killed = 0; in UninitEncounter()597 ++ships_killed; in UninitEncounter()603 if (ships_killed == 1) in UninitEncounter()760 if (ships_killed && EncounterRace == THRADDASH_SHIP in UninitEncounter()763 if ((ships_killed += GET_GAME_STATE (THRADDASH_BODY_COUNT)) > in UninitEncounter()765 ships_killed = THRADDASH_BODY_THRESHOLD; in UninitEncounter()766 SET_GAME_STATE (THRADDASH_BODY_COUNT, ships_killed); in UninitEncounter()771 return (ships_killed); in UninitEncounter()