Searched refs:shortest_hit_time (Results 1 – 1 of 1) sorted by relevance
388 double time_until_closest, shortest_hit_time; in Get_object_proximity() local450 double time_shot_closest, shortest_hit_time; in Robot_evade_shot() local467 shortest_hit_time=10000; in Robot_evade_shot()537 if(shortest_hit_time > time_shot_closest){ in Robot_evade_shot()538 shortest_hit_time = time_shot_closest; in Robot_evade_shot()563 hit_dx = delta_x + shortest_hit_time * delta_velx; in Robot_evade_shot()564 hit_dy = delta_y + shortest_hit_time * delta_vely; in Robot_evade_shot()