Searched refs:shotDirt (Results 1 – 1 of 1) sorted by relevance
290 static const int shotDirt[MAX_SHOT_TYPES] = {EXPL_NORMAL, EXPL_NORMAL, EXPL_NORMAL, EXPL_NORMA… variable1333 exploRec[i].exploType = shotDirt[shottype]; in JE_makeExplosion()2546 switch(shotDirt[curUnit->shotType]) in DE_ProcessInput()