Searched refs:shots1 (Results 1 – 7 of 7) sorted by relevance
/dports/games/redeclipse/base-2.0.0/sql/stats/ |
H A D | upgrade_5.sql | 25 shots1 INTEGER NOT NULL, field 46 …le, weapon, timewielded, timeloadout, damage1, frags1, hits1, flakhits1, shots1, flakshots1, damag… 47 …le, weapon, timewielded, timeloadout, damage1, frags1, hits1, flakhits1, shots1, flakshots1, damag…
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H A D | create.sql | 207 shots1 INTEGER NOT NULL, field
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/dports/games/redeclipse16/base-1.6.0/sql/stats/ |
H A D | create.sql | 58 shots1 INTEGER, field
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/dports/games/redeclipse16/base-1.6.0/src/engine/ |
H A D | master.cpp | 129 int shots1, shots2, flakshots1, flakshots2; member 141 shots1 = shots2 = flakshots1 = flakshots2 = 0; in reset() 448 c.stats.weapstats[i].shots1, in savestats() 967 wint(shots1); in checkmasterclientinput()
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/dports/games/redeclipse/base-2.0.0/src/engine/ |
H A D | master.cpp | 140 int shots1, shots2, flakshots1, flakshots2; member 152 shots1 = shots2 = flakshots1 = flakshots2 = 0; in reset() 611 c.stats.weapstats[i].shots1, in savestats() 1151 wint(shots1); in checkmasterclientinput()
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/dports/games/redeclipse/base-2.0.0/src/game/ |
H A D | server.cpp | 207 int shots1, shots2, flakshots1, flakshots2; member 217 shots1 = shots2 = flakshots1 = flakshots2 = 0; in reset() 3439 w.damage1, w.frags1, w.hits1, w.flakhits1, w.shots1, w.flakshots1, in sendstats() 4824 else ci->weapstats[weap].shots1++; in process()
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/dports/games/redeclipse16/base-1.6.0/src/game/ |
H A D | server.cpp | 200 int shots1, shots2, flakshots1, flakshots2; member 210 shots1 = shots2 = flakshots1 = flakshots2 = 0; in reset() 3382 w.damage1, w.frags1, w.hits1, w.flakhits1, w.shots1, w.flakshots1, in sendstats() 4678 else ci->weapstats[weap].shots1++; in process()
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