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Searched refs:shots1 (Results 1 – 7 of 7) sorted by relevance

/dports/games/redeclipse/base-2.0.0/sql/stats/
H A Dupgrade_5.sql25 shots1 INTEGER NOT NULL, field
46 …le, weapon, timewielded, timeloadout, damage1, frags1, hits1, flakhits1, shots1, flakshots1, damag…
47 …le, weapon, timewielded, timeloadout, damage1, frags1, hits1, flakhits1, shots1, flakshots1, damag…
H A Dcreate.sql207 shots1 INTEGER NOT NULL, field
/dports/games/redeclipse16/base-1.6.0/sql/stats/
H A Dcreate.sql58 shots1 INTEGER, field
/dports/games/redeclipse16/base-1.6.0/src/engine/
H A Dmaster.cpp129 int shots1, shots2, flakshots1, flakshots2; member
141 shots1 = shots2 = flakshots1 = flakshots2 = 0; in reset()
448 c.stats.weapstats[i].shots1, in savestats()
967 wint(shots1); in checkmasterclientinput()
/dports/games/redeclipse/base-2.0.0/src/engine/
H A Dmaster.cpp140 int shots1, shots2, flakshots1, flakshots2; member
152 shots1 = shots2 = flakshots1 = flakshots2 = 0; in reset()
611 c.stats.weapstats[i].shots1, in savestats()
1151 wint(shots1); in checkmasterclientinput()
/dports/games/redeclipse/base-2.0.0/src/game/
H A Dserver.cpp207 int shots1, shots2, flakshots1, flakshots2; member
217 shots1 = shots2 = flakshots1 = flakshots2 = 0; in reset()
3439 w.damage1, w.frags1, w.hits1, w.flakhits1, w.shots1, w.flakshots1, in sendstats()
4824 else ci->weapstats[weap].shots1++; in process()
/dports/games/redeclipse16/base-1.6.0/src/game/
H A Dserver.cpp200 int shots1, shots2, flakshots1, flakshots2; member
210 shots1 = shots2 = flakshots1 = flakshots2 = 0; in reset()
3382 w.damage1, w.frags1, w.hits1, w.flakhits1, w.shots1, w.flakshots1, in sendstats()
4678 else ci->weapstats[weap].shots1++; in process()