Searched refs:shouldBeActive (Results 1 – 12 of 12) sorted by relevance
82 void setActive (bool shouldBeActive) in setActive()84 detector.setActive (shouldBeActive); in setActive()116 void RuleBasedTopologySource::setActive (bool shouldBeActive) in setActive() argument118 internal->setActive (shouldBeActive); in setActive()
94 void PhysicalTopologySource::setActive (bool shouldBeActive) in setActive() argument98 if (isActive() == shouldBeActive) in setActive()101 if (shouldBeActive) in setActive()
77 void setActive (bool shouldBeActive) override;
41 virtual void setActive (bool shouldBeActive) = 0;
49 void setActive (bool shouldBeActive) override;
423 final boolean shouldBeActive = (i == selectedEditor); in setSelectedEditor()426 if (container.isActive() && (shouldBeActive == false)) { in setSelectedEditor()438 final boolean shouldBeActive = (i == selectedEditor); in setSelectedEditor()441 if ((container.isActive() == false) && (shouldBeActive == true)) { in setSelectedEditor()
426 bool shouldBeActive = false; in updatePerspectives() local429 shouldBeActive = engineItem->m_engine->perspective()->isCurrent(); in updatePerspectives()432 shouldBeActive = current->id() == Debugger::Constants::PRESET_PERSPECTIVE_ID; in updatePerspectives()435 if (shouldBeActive && engineItem != m_currentItem) in updatePerspectives()
1205 bool shouldBeActive = transmitting || receiving; in UpdateVideoStatsTimer() local1206 if (mVideoStatsTimerActive == shouldBeActive) { in UpdateVideoStatsTimer()1209 mVideoStatsTimerActive = shouldBeActive; in UpdateVideoStatsTimer()1210 if (shouldBeActive) { in UpdateVideoStatsTimer()
1183 bool shouldBeActive = transmitting || receiving; in UpdateVideoStatsTimer() local1184 if (mVideoStatsTimerActive == shouldBeActive) { in UpdateVideoStatsTimer()1187 mVideoStatsTimerActive = shouldBeActive; in UpdateVideoStatsTimer()1188 if (shouldBeActive) { in UpdateVideoStatsTimer()
1063 shouldBeActive = true;1069 shouldBeActive = false;1097 if (isActive != shouldBeActive)1139 bool shouldBeActive = false, reentrant = false;
1154 shouldBeActive = true; in activate()1160 shouldBeActive = false; in deactivate()1188 if (isActive != shouldBeActive) in timerCallback()1230 bool shouldBeActive = false, reentrant = false; member