Searched refs:showLight (Results 1 – 6 of 6) sorted by relevance
114 Object3D& ShowLight(bool b = true)noexcept{showLight = b; return *this;}129 bool GetShowLight()const noexcept{return showLight;} in GetShowLight()213 bool showLight = true; variable
27 showLight = true; in Object3D()56 showLight = obj.showLight; in operator =()100 showLight = obj.showLight; in operator =()
348 bool getShowLightDir(void) const { return flags.showLight != false; } in getShowLightDir()589 virtual void showLight(void);891 bool showLight:1; member
216 flags.showLight = false; in LDrawModelViewer()2974 showLight(); in drawToClipPlaneUsingStencil()3094 showLight(); in drawToClipPlaneUsingDestinationAlpha()3132 showLight(); in drawToClipPlaneUsingNoEffect()3665 void LDrawModelViewer::showLight(void) in showLight() function in LDrawModelViewer3667 if (flags.showLight) in showLight()3852 showLight(); in drawModel()4570 flags.showLight = true; in mouseDown()4582 if (value != flags.showLight) in setShowLightDir()4584 flags.showLight = value; in setShowLightDir()[all …]
133 self.showLight = False1866 if self.showLight:
2087 self._display.showLight = True3172 self._display.showLight = event.IsChecked()