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Searched refs:showLives (Results 1 – 5 of 5) sorted by relevance

/dports/games/kgoldrunner/kgoldrunner-21.12.3/src/
H A Dkgrgame.cpp306 Q_EMIT showLives (0); in editActions() local
648 Q_EMIT showLives (lives); in startInstantReplay() local
874 Q_EMIT showLives (lives); in newGame() local
906 Q_EMIT showLives (lives); in playLevel() local
1044 Q_EMIT showLives (lives); in herosDead() local
1055 Q_EMIT showLives (lives); in herosDead() local
1127 Q_EMIT showLives (lives); in goUpOneLevel() local
1590 Q_EMIT showLives (lives); in loadGame() local
H A Dkgrscene.h119 void showLives (long lives);
H A Dkgrgame.h135 void showLives (long); // For main window to show lives left.
H A Dkgoldrunner.cpp116 scene->showLives (0); in KGoldrunner()
124 connect (game, &KGrGame::showLives, scene, &KGrScene::showLives); in KGoldrunner()
H A Dkgrscene.cpp274 void KGrScene::showLives (long lives) in showLives() function in KGrScene