Searched refs:showLives (Results 1 – 5 of 5) sorted by relevance
306 Q_EMIT showLives (0); in editActions() local648 Q_EMIT showLives (lives); in startInstantReplay() local874 Q_EMIT showLives (lives); in newGame() local906 Q_EMIT showLives (lives); in playLevel() local1044 Q_EMIT showLives (lives); in herosDead() local1055 Q_EMIT showLives (lives); in herosDead() local1127 Q_EMIT showLives (lives); in goUpOneLevel() local1590 Q_EMIT showLives (lives); in loadGame() local
119 void showLives (long lives);
135 void showLives (long); // For main window to show lives left.
116 scene->showLives (0); in KGoldrunner()124 connect (game, &KGrGame::showLives, scene, &KGrScene::showLives); in KGoldrunner()
274 void KGrScene::showLives (long lives) in showLives() function in KGrScene