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/dports/games/armagetronad/armagetronad-0.2.8.3.5/src/tron/
H A DgCycle.cpp4690 static bool showOwnName = 0; // show name on own cycle? variable
4692 static tSettingItem< bool > sg_showOwnName( "SHOW_OWN_NAME", showOwnName );
4708 if ( !showOwnName && cam->Player() == this->player ) return; // don't show own name in RenderName()