Searched refs:showOwnName (Results 1 – 1 of 1) sorted by relevance
4690 static bool showOwnName = 0; // show name on own cycle? variable4692 static tSettingItem< bool > sg_showOwnName( "SHOW_OWN_NAME", showOwnName );4708 if ( !showOwnName && cam->Player() == this->player ) return; // don't show own name in RenderName()