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Searched refs:show_allmap (Results 1 – 1 of 1) sorted by relevance

/dports/games/edge/Edge-1.35-source/src/
H A Dam_map.cc124 static bool show_allmap = false; variable
715 else if (f_focus->player && (show_allmap || f_focus->player->powers[PW_AllMap] != 0)) in AM_WalkSeg()
1115 show_allmap = (state & AMST_Allmap) ? true : false; in AM_SetState()