Searched refs:show_allmap (Results 1 – 1 of 1) sorted by relevance
124 static bool show_allmap = false; variable715 else if (f_focus->player && (show_allmap || f_focus->player->powers[PW_AllMap] != 0)) in AM_WalkSeg()1115 show_allmap = (state & AMST_Allmap) ? true : false; in AM_SetState()