Home
last modified time | relevance | path

Searched refs:show_z (Results 1 – 3 of 3) sorted by relevance

/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/selection/
H A DManipulators.cpp285 bool show_z = manipulator_show_axis(m_pivot, z); in render() local
296 if (show_z) { in render()
311 if (show_z) { in render()
329 bool show_z = manipulator_show_axis(m_pivot, z); in testSelect() local
367 if (show_z) { in testSelect()
/dports/games/gtkradiant/GPL/GtkRadiant/radiant/
H A Dselection.cpp1435 bool show_z = manipulator_show_axis(m_pivot, z); in render() local
1448 if(show_z) in render()
1466 if(show_z) in render()
1484 bool show_z = manipulator_show_axis(m_pivot, z); in testSelect() local
1523 if(show_z) in testSelect()
/dports/games/netradiant/netradiant-20150621-src/radiant/
H A Dselection.cpp1320 bool show_z = manipulator_show_axis( m_pivot, z ); in render() local
1331 if ( show_z ) { in render()
1346 if ( show_z ) { in render()
1362 bool show_z = manipulator_show_axis( m_pivot, z ); in testSelect() local
1398 if ( show_z ) { in testSelect()