Searched refs:sightranges (Results 1 – 17 of 17) sorted by relevance
/dports/games/hyperrogue/hyperrogue-12.0f/rogueviz/ |
H A D | noniso-honeycombs.cpp | 25 tour::slide_backup<ld>(sightranges[gProduct], 12); in geoslide() 26 tour::slide_backup<ld>(sightranges[gNil], 7); in geoslide() 27 tour::slide_backup<ld>(sightranges[gSol], 7); in geoslide() 28 tour::slide_backup<ld>(sightranges[gSpace435], 7); in geoslide() 39 sightranges[gSol] = 4; in geoslide() 52 sightranges[gSpace435] = 7; in geoslide() 63 sightranges[gSpace435] = 3; in geoslide() 67 sightranges[gSol] = 11 - sightranges[gSol]; in geoslide() 68 addMessage("Changed the sight range to ", sightranges[gSol]); in geoslide()
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H A D | backhead.cpp | 143 sightranges[geometry] = use_camera ? 30 : 100; in face_animation() 144 if(tf == 5) sightranges[geometry] = 100 - 70 * smoothen(t*2); in face_animation()
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H A D | playing-with-impossibility.cpp | 401 tour::slide_backup(sightranges[geom], 10.); in ply_slide() 658 tour::slide_backup(sightranges[geometry], 4); in __anon350c01e21402() 696 tour::slide_backup(sightranges[geometry], 200); in __anon350c01e21602()
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H A D | snow.cpp | 292 tour::slide_backup<ld>(sightranges[geometry], 7); in __anon9a3ba7ce0802()
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H A D | bringris.cpp | 1217 sightranges[geometry] *= 100; in draw_screen() 1225 sightranges[geometry] /= 100; in draw_screen() 1521 sightranges[geometry] = 50; in run()
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H A D | notknot.cpp | 1402 sightranges[geometry] = .5; in nk_launch()
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/dports/games/hyperrogue/hyperrogue-12.0f/ |
H A D | config.cpp | 492 EX array<ld, gGUARD+64> sightranges; variable 939 sightranges[i] = M_PI; in initConfig() 941 sightranges[i] = 2 * M_PI; in initConfig() 943 sightranges[i] = 10; in initConfig() 945 sightranges[i] = 4.5; in initConfig() 947 sightranges[i] = 4.5; in initConfig() 949 sightranges[i] = 5; in initConfig() 950 sightranges[gArchimedean] = 10; in initConfig() 988 addsaver(sightranges[gSol], "sight-sol"); in initConfig() 990 addsaver(sightranges[gNIH], "sight-nih"); in initConfig() [all …]
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H A D | shaders.cpp | 621 glhr::fog_max(1/sightranges[geometry], darkena(backcolor, 0, 0xFF)); in set_projection() 641 glhr::fog_max(1/sightranges[geometry], darkena(backcolor, 0, 0xFF)); in set_projection()
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H A D | fake.cpp | 659 ld range = sightranges[geometry]; in change_around() 681 sightranges[gFake] = range * t; in change_around()
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H A D | drawing.cpp | 702 glhr::set_fogbase(prio == PPR::SKY ? 1.0 + (euclid ? 20 : 5 / sightranges[geometry]) : 1.0); in gldraw() 719 glhr::set_fogbase(prio == PPR::SKY ? 1.0 + (euclid ? 20 : 5 / sightranges[geometry]) : 1.0); in gldraw() 752 glhr::set_fogbase(prio == PPR::SKY ? 1.0 + (euclid ? 20 : 5 / sightranges[geometry]) : 1.0); in gldraw() 1117 if(v[2][0] < v[0][0] + M_PI / 4 && maxy < M_PI - M_PI/4 && sightranges[geometry] <= 5) { in add_ordered_triangle() 1162 auto& s = sightranges[geometry]; in add_s2xe_triangle() 1258 int maxgen = sightranges[geometry] / (2 * M_PI) + 1; in draw_s2xe0() 1789 auto zr = sightranges[geometry]; in draw()
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H A D | sky.cpp | 268 glhr::set_fogbase(1.0 + 5 / sightranges[geometry]); in draw()
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H A D | hypgraph.cpp | 2784 if(dist > sightranges[geometry] + (vid.sloppy_3d ? 0 : 0.9)) return false; in do_draw() 2794 if(dist > sightranges[geometry] + (vid.sloppy_3d ? 0 : cgi.corner_bonus)) return false; in do_draw() 2799 if(abs(T.shift * stretch::not_squared()) > sightranges[geometry]) return false; in do_draw() 2809 if(dist > sightranges[geometry] + (vid.sloppy_3d ? 0 : cgi.corner_bonus)) return false; in do_draw()
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H A D | debug.cpp | 860 shift_arg_formula(sightranges[geometry]); in read_cheat_args()
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H A D | vr.cpp | 1450 dynamicval<ld> ms(sightranges[geometry], 100); in render_controllers()
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H A D | raycaster.cpp | 1995 glUniform1f(o->uLinearSightRange, sightranges[geometry]); in cast()
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H A D | shmup.cpp | 449 …if(d < 0.1 * SCALE2 || d > 100 || (WDIM == 3 && hdist(tC0(pc[j]->pat), where) > sightranges[geomet… in playerCrash()
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/dports/games/barony/Barony-3.3.7/src/ |
H A D | actmonster.cpp | 118 double sightranges[NUMMONSTERS] = variable 3457 real_t monsterVisionRange = sightranges[myStats->type]; in actMonster() 3818 real_t dist = sightranges[myStats->type]; in actMonster() 3826 if ( dist < sightranges[myStats->type] && dist <= oldDist ) in actMonster() 4059 real_t monsterVisionRange = sightranges[myStats->type]; in actMonster() 4846 real_t monsterVisionRange = sightranges[myStats->type]; in actMonster() 5645 real_t dist = sightranges[myStats->type]; in actMonster() 5681 real_t dist = sightranges[myStats->type]; in actMonster() 5770 real_t dist = sightranges[myStats->type]; in actMonster() 10726 return sightranges[SENTRYBOT]; in getMonsterEffectiveDistanceOfRangedWeapon() [all …]
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