Searched refs:simplifyDistant (Results 1 – 1 of 1) sorted by relevance
50 bool simplifyDistant = false; in SGLoadBTG() local66 …simplifyDistant = simplifyNear || propertyNode->getBoolValue("/sim/rendering/terrain/simplifier/en… in SGLoadBTG()100 if (node && simplifyDistant) { in SGLoadBTG()122 if (simplifyNear == simplifyDistant) { in SGLoadBTG()129 } else if (simplifyDistant) { in SGLoadBTG()141 tileDetailsCallback->_loadterrain = ! (simplifyNear == simplifyDistant); in SGLoadBTG()